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fix: ack block use when interacting but not placing.
(cherry picked from commit a22d769740
)
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@ -66,7 +66,9 @@ public class BlockPlacementListener {
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}
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}
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}
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}
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if (blockUse) {
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if (blockUse) {
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refresh(player, interactedChunk);
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// If the usage was blocked then the world is already up-to-date (from the prior handlers),
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// So ack the change with the current world state.
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player.sendPacket(new AcknowledgeBlockChangePacket(packet.sequence()));
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return;
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return;
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}
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}
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