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PlayerDiggingListener refactoring
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8410ac51c3
commit
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@ -1,5 +1,7 @@
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package net.minestom.server.listener;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.metadata.PlayerMeta;
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@ -14,143 +16,144 @@ import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.StackingRule;
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import net.minestom.server.network.packet.client.play.ClientPlayerDiggingPacket;
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import net.minestom.server.network.packet.server.play.AcknowledgePlayerDiggingPacket;
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import net.minestom.server.coordinate.Point;
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import org.jetbrains.annotations.NotNull;
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public class PlayerDiggingListener {
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public final class PlayerDiggingListener {
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public static void playerDiggingListener(ClientPlayerDiggingPacket packet, Player player) {
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final ClientPlayerDiggingPacket.Status status = packet.status;
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final Point blockPosition = packet.blockPosition;
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final Instance instance = player.getInstance();
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if (instance == null) return;
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if (instance == null)
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return;
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DiggingResult diggingResult = null;
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if (status == ClientPlayerDiggingPacket.Status.STARTED_DIGGING) {
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final Block block = instance.getBlock(blockPosition);
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//Check if the player is allowed to break blocks based on their game mode
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if (player.getGameMode() == GameMode.SPECTATOR) {
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sendAcknowledgePacket(player, blockPosition, block,
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ClientPlayerDiggingPacket.Status.STARTED_DIGGING, false);
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return; //Spectators can't break blocks
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} else if (player.getGameMode() == GameMode.ADVENTURE) {
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//Check if the item can break the block with the current item
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ItemStack itemInMainHand = player.getItemInMainHand();
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Block destroyedBlock = instance.getBlock(blockPosition);
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if (!itemInMainHand.getMeta().getCanDestroy().contains(destroyedBlock)) {
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sendAcknowledgePacket(player, blockPosition, block,
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ClientPlayerDiggingPacket.Status.STARTED_DIGGING, false);
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return;
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}
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}
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final boolean instantBreak = player.isCreative() ||
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player.isInstantBreak() ||
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block.registry().hardness() == 0;
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if (instantBreak) {
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// No need to check custom block
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breakBlock(instance, player, blockPosition, block, status);
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} else {
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PlayerStartDiggingEvent playerStartDiggingEvent = new PlayerStartDiggingEvent(player, block, blockPosition);
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EventDispatcher.call(playerStartDiggingEvent);
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sendAcknowledgePacket(player, blockPosition, block,
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ClientPlayerDiggingPacket.Status.STARTED_DIGGING, !playerStartDiggingEvent.isCancelled());
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}
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diggingResult = startDigging(player, instance, blockPosition);
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} else if (status == ClientPlayerDiggingPacket.Status.CANCELLED_DIGGING) {
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final Block block = instance.getBlock(blockPosition);
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sendAcknowledgePacket(player, blockPosition, block,
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ClientPlayerDiggingPacket.Status.CANCELLED_DIGGING, true);
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diggingResult = cancelDigging(instance, blockPosition);
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} else if (status == ClientPlayerDiggingPacket.Status.FINISHED_DIGGING) {
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final Block block = instance.getBlock(blockPosition);
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// Vanilla block
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breakBlock(instance, player, blockPosition, block, status);
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diggingResult = finishDigging(player, instance, blockPosition);
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} else if (status == ClientPlayerDiggingPacket.Status.DROP_ITEM_STACK) {
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final ItemStack droppedItemStack = player.getInventory().getItemInMainHand();
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dropItem(player, droppedItemStack, ItemStack.AIR);
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dropStack(player);
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} else if (status == ClientPlayerDiggingPacket.Status.DROP_ITEM) {
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final int dropAmount = 1;
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ItemStack handItem = player.getInventory().getItemInMainHand();
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final StackingRule stackingRule = handItem.getStackingRule();
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final int handAmount = stackingRule.getAmount(handItem);
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if (handAmount <= dropAmount) {
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// Drop the whole item without copy
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dropItem(player, handItem, ItemStack.AIR);
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} else {
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// Drop a single item, need a copy
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ItemStack droppedItemStack2 = stackingRule.apply(handItem, dropAmount);
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handItem = stackingRule.apply(handItem, handAmount - dropAmount);
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dropItem(player, droppedItemStack2, handItem);
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}
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dropSingle(player);
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} else if (status == ClientPlayerDiggingPacket.Status.UPDATE_ITEM_STATE) {
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PlayerMeta meta = player.getEntityMeta();
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if (!meta.isHandActive()) return;
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Player.Hand hand = meta.getActiveHand();
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player.refreshEating(null);
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player.triggerStatus((byte) 9);
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ItemUpdateStateEvent itemUpdateStateEvent = player.callItemUpdateStateEvent(hand);
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if (itemUpdateStateEvent == null) {
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player.refreshActiveHand(true, false, false);
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} else {
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final boolean isOffHand = itemUpdateStateEvent.getHand() == Player.Hand.OFF;
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player.refreshActiveHand(itemUpdateStateEvent.hasHandAnimation(), isOffHand, false);
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}
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updateItemState(player);
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} else if (status == ClientPlayerDiggingPacket.Status.SWAP_ITEM_HAND) {
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swapItemHand(player);
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}
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final PlayerInventory playerInventory = player.getInventory();
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final ItemStack mainHand = playerInventory.getItemInMainHand();
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final ItemStack offHand = playerInventory.getItemInOffHand();
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PlayerSwapItemEvent swapItemEvent = new PlayerSwapItemEvent(player, offHand, mainHand);
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EventDispatcher.callCancellable(swapItemEvent, () -> {
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playerInventory.setItemInMainHand(swapItemEvent.getMainHandItem());
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playerInventory.setItemInOffHand(swapItemEvent.getOffHandItem());
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});
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// Acknowledge start/cancel/finish digging status
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if (diggingResult != null) {
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player.getPlayerConnection().sendPacket(new AcknowledgePlayerDiggingPacket(blockPosition, diggingResult.block,
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status, diggingResult.success));
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}
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}
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private static void breakBlock(Instance instance,
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Player player,
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Point blockPosition, Block block,
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ClientPlayerDiggingPacket.Status status) {
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private static DiggingResult startDigging(Player player, Instance instance, Point blockPosition) {
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final Block block = instance.getBlock(blockPosition);
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final GameMode gameMode = player.getGameMode();
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if (gameMode == GameMode.SPECTATOR) {
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// Spectators can't break blocks
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return new DiggingResult(block, false);
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} else if (gameMode == GameMode.ADVENTURE) {
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// Check if the item can break the block with the current item
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final ItemStack itemInMainHand = player.getItemInMainHand();
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if (!itemInMainHand.getMeta().getCanDestroy().contains(block)) {
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return new DiggingResult(block, false);
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}
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} else if (gameMode == GameMode.CREATIVE) {
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return breakBlock(instance, player, blockPosition, block);
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}
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// Survival digging
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// FIXME: verify mineable tag and enchantment
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final boolean instantBreak = player.isInstantBreak() || block.registry().hardness() == 0;
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if (!instantBreak) {
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PlayerStartDiggingEvent playerStartDiggingEvent = new PlayerStartDiggingEvent(player, block, blockPosition);
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EventDispatcher.call(playerStartDiggingEvent);
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return new DiggingResult(block, !playerStartDiggingEvent.isCancelled());
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}
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// Client only send a single STARTED_DIGGING when insta-break is enabled
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return breakBlock(instance, player, blockPosition, block);
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}
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private static DiggingResult cancelDigging(Instance instance, Point blockPosition) {
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final Block block = instance.getBlock(blockPosition);
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return new DiggingResult(block, true);
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}
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private static DiggingResult finishDigging(Player player, Instance instance, Point blockPosition) {
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final Block block = instance.getBlock(blockPosition);
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// TODO sanity check
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return breakBlock(instance, player, blockPosition, block);
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}
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private static void dropStack(Player player) {
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final ItemStack droppedItemStack = player.getInventory().getItemInMainHand();
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dropItem(player, droppedItemStack, ItemStack.AIR);
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}
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private static void dropSingle(Player player) {
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final ItemStack handItem = player.getInventory().getItemInMainHand();
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final StackingRule stackingRule = handItem.getStackingRule();
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final int handAmount = stackingRule.getAmount(handItem);
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if (handAmount <= 1) {
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// Drop the whole item without copy
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dropItem(player, handItem, ItemStack.AIR);
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} else {
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// Drop a single item
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dropItem(player,
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stackingRule.apply(handItem, 1), // Single dropped item
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stackingRule.apply(handItem, handAmount - 1)); // Updated hand
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}
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}
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private static void updateItemState(Player player) {
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PlayerMeta meta = player.getEntityMeta();
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if (!meta.isHandActive()) return;
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Player.Hand hand = meta.getActiveHand();
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player.refreshEating(null);
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player.triggerStatus((byte) 9);
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ItemUpdateStateEvent itemUpdateStateEvent = player.callItemUpdateStateEvent(hand);
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if (itemUpdateStateEvent == null) {
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player.refreshActiveHand(true, false, false);
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} else {
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final boolean isOffHand = itemUpdateStateEvent.getHand() == Player.Hand.OFF;
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player.refreshActiveHand(itemUpdateStateEvent.hasHandAnimation(), isOffHand, false);
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}
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}
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private static void swapItemHand(Player player) {
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final PlayerInventory inventory = player.getInventory();
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final ItemStack mainHand = inventory.getItemInMainHand();
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final ItemStack offHand = inventory.getItemInOffHand();
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PlayerSwapItemEvent swapItemEvent = new PlayerSwapItemEvent(player, offHand, mainHand);
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EventDispatcher.callCancellable(swapItemEvent, () -> {
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inventory.setItemInMainHand(swapItemEvent.getMainHandItem());
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inventory.setItemInOffHand(swapItemEvent.getOffHandItem());
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});
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}
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private static DiggingResult breakBlock(Instance instance,
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Player player,
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Point blockPosition, Block previousBlock) {
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// Unverified block break, client is fully responsible
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final boolean result = instance.breakBlock(player, blockPosition);
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final boolean success = instance.breakBlock(player, blockPosition);
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final Block updatedBlock = instance.getBlock(blockPosition);
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// Send acknowledge packet to allow or cancel the digging process
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sendAcknowledgePacket(player, blockPosition, updatedBlock, status, result);
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if (!result) {
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if (block.isSolid()) {
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final var playerPosition = player.getPosition();
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if (!success) {
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if (previousBlock.isSolid()) {
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final Pos playerPosition = player.getPosition();
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// Teleport the player back if he broke a solid block just below him
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if (playerPosition.sub(0, 1, 0).samePoint(blockPosition))
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if (playerPosition.sub(0, 1, 0).samePoint(blockPosition)) {
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player.teleport(playerPosition);
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}
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}
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}
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return new DiggingResult(updatedBlock, success);
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}
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private static void dropItem(@NotNull Player player,
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@ -163,17 +166,13 @@ public class PlayerDiggingListener {
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}
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}
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/**
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* Sends an {@link AcknowledgePlayerDiggingPacket} to a connection.
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*
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* @param player the player
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* @param blockPosition the block position
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* @param block the block
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* @param status the status of the digging
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* @param success true to notify of a success, false otherwise
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*/
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private static void sendAcknowledgePacket(@NotNull Player player, @NotNull Point blockPosition, Block block,
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@NotNull ClientPlayerDiggingPacket.Status status, boolean success) {
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player.getPlayerConnection().sendPacket(new AcknowledgePlayerDiggingPacket(blockPosition, block.stateId(), status, success));
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private static final class DiggingResult {
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public final Block block;
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public final boolean success;
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public DiggingResult(Block block, boolean success) {
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this.block = block;
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this.success = success;
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}
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}
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}
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@ -1,12 +1,13 @@
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package net.minestom.server.network.packet.server.play;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.network.packet.client.play.ClientPlayerDiggingPacket;
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import net.minestom.server.network.packet.server.ServerPacket;
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import net.minestom.server.network.packet.server.ServerPacketIdentifier;
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import net.minestom.server.utils.binary.BinaryReader;
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import net.minestom.server.utils.binary.BinaryWriter;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Vec;
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import org.jetbrains.annotations.NotNull;
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public class AcknowledgePlayerDiggingPacket implements ServerPacket {
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@ -24,6 +25,11 @@ public class AcknowledgePlayerDiggingPacket implements ServerPacket {
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this.successful = success;
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}
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public AcknowledgePlayerDiggingPacket(@NotNull Point blockPosition, Block block,
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@NotNull ClientPlayerDiggingPacket.Status status, boolean success) {
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this(blockPosition, block.stateId(), status, success);
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}
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public AcknowledgePlayerDiggingPacket() {
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this(Vec.ZERO, 0, ClientPlayerDiggingPacket.Status.STARTED_DIGGING, false);
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}
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