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Added convenient EntityFinder#findFirstEntity
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@ -3,7 +3,6 @@ package net.minestom.server.utils.entity;
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import it.unimi.dsi.fastutil.objects.Object2BooleanOpenHashMap;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.command.CommandSender;
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import net.minestom.server.command.builder.CommandSyntax;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.GameMode;
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@ -238,7 +237,7 @@ public class EntityFinder {
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*/
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@Nullable
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public Player findFirstPlayer(@Nullable Instance instance, @Nullable Entity self) {
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List<Entity> entities = find(instance, self);
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final List<Entity> entities = find(instance, self);
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for (Entity entity : entities) {
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if (entity instanceof Player) {
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return (Player) entity;
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@ -250,13 +249,32 @@ public class EntityFinder {
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@Nullable
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public Player findFirstPlayer(@NotNull CommandSender sender) {
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if (sender.isPlayer()) {
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Player player = sender.asPlayer();
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final Player player = sender.asPlayer();
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return findFirstPlayer(player.getInstance(), player);
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} else {
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return findFirstPlayer(null, null);
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}
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}
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@Nullable
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public Entity findFirstEntity(@Nullable Instance instance, @Nullable Entity self) {
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final List<Entity> entities = find(instance, self);
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for (Entity entity : entities) {
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return entity;
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}
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return null;
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}
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@Nullable
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public Entity findFirstEntity(@NotNull CommandSender sender) {
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if (sender.isPlayer()) {
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final Player player = sender.asPlayer();
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return findFirstEntity(player.getInstance(), player);
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} else {
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return findFirstEntity(null, null);
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}
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}
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public enum TargetSelector {
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NEAREST_PLAYER, RANDOM_PLAYER, ALL_PLAYERS, ALL_ENTITIES, SELF
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}
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