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Update demo command with the new SimpleCommand, update comment to reflect permission access change
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@ -31,9 +31,6 @@ public abstract class SimpleCommand extends Command {
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/**
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* Called to know if a player has access to the command.
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* <p>
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* Right now it is only used to know if the player should see the command in auto-completion.
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* Conditions still need to be checked in {@link #process(CommandSender, String, String[])}.
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*
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* @param sender the command sender to check the access
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* @param commandString the raw command string,
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@ -34,7 +34,7 @@ public class Main {
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commandManager.register(new GamemodeCommand());
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commandManager.register(new EntitySelectorCommand());
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commandManager.register(new HealthCommand());
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commandManager.register(new SimpleCommand());
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commandManager.register(new LegacyCommand());
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commandManager.register(new DimensionCommand());
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commandManager.register(new ShutdownCommand());
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commandManager.register(new TeleportCommand());
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26
src/test/java/demo/commands/LegacyCommand.java
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26
src/test/java/demo/commands/LegacyCommand.java
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@ -0,0 +1,26 @@
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package demo.commands;
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import net.minestom.server.command.CommandSender;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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public class LegacyCommand extends net.minestom.server.command.builder.SimpleCommand {
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public LegacyCommand() {
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super("test", "alias");
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}
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@Override
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public boolean process(@NotNull CommandSender sender, @NotNull String command, @NotNull String[] args) {
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if (!sender.isPlayer())
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return false;
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System.gc();
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sender.sendMessage("Explicit GC");
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return true;
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}
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@Override
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public boolean hasAccess(@NotNull CommandSender sender, @Nullable String commandString) {
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return true;
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}
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}
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@ -1,46 +0,0 @@
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package demo.commands;
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import net.minestom.server.command.CommandProcessor;
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import net.minestom.server.command.CommandSender;
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import net.minestom.server.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class SimpleCommand implements CommandProcessor {
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@NotNull
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@Override
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public String getCommandName() {
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return "test";
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}
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@Override
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public String[] getAliases() {
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return new String[]{"alias"};
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}
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@Override
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public boolean process(@NotNull CommandSender sender, @NotNull String command, @NotNull String[] args) {
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if (!sender.isPlayer())
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return false;
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sender.asPlayer().getInstance().saveChunksToStorage(() -> System.out.println("END SAVE"));
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System.gc();
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return true;
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}
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@Override
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public boolean hasAccess(@NotNull Player player) {
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return true;
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}
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@Override
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public boolean enableWritingTracking() {
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return true;
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}
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@Override
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public String[] onWrite(@NotNull CommandSender sender, @NotNull String text) {
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return new String[]{"Complete1", "Complete2"};
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}
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}
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