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Fix flying clip bug
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@ -1658,6 +1658,15 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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refreshAbilities();
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refreshAbilities();
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}
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}
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@Override
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public void setSneaking(boolean sneaking) {
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if(isFlying()) { //If we are flying, don't set the players pose to sneaking as this can clip them through blocks
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this.entityMeta.setSneaking(sneaking);
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} else {
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super.setSneaking(sneaking);
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}
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}
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/**
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/**
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* Gets if the player is currently flying.
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* Gets if the player is currently flying.
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*
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*
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