Added dropping functions + fixes

This commit is contained in:
Felix Cravic 2020-04-21 15:31:41 +02:00
parent f596a8fa84
commit 7cbb964e21
11 changed files with 166 additions and 43 deletions

View File

@ -142,7 +142,7 @@ public class PlayerInit {
});
player.setEventCallback(PlayerSpawnEvent.class, event -> {
player.setGameMode(GameMode.CREATIVE);
player.setGameMode(GameMode.SURVIVAL);
player.teleport(new Position(0, 75, 0));
/*Random random = new Random();
@ -168,7 +168,8 @@ public class PlayerInit {
player.getInventory().addItemStack(item);
Inventory inventory = new Inventory(InventoryType.CHEST_1_ROW, "Test inventory");
inventory.setInventoryCondition((p, slot, inventoryConditionResult) -> {
inventory.setInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
player.sendMessage("click type: " + clickType);
inventoryConditionResult.setCancel(false);
});
inventory.setItemStack(0, item.clone());

View File

@ -322,6 +322,7 @@ public class Player extends LivingEntity {
}
boolean isLast = counter.get() == length - 1;
if (isLast) {
System.out.println("DEBUG CHUNK: " + chunk);
// This is the last chunk to be loaded , spawn player
super.setInstance(instance);
PlayerSpawnEvent spawnEvent = new PlayerSpawnEvent(instance);

View File

@ -266,12 +266,29 @@ public class Inventory implements InventoryModifier, InventoryClickHandler, View
}
@Override
public void dropOne(Player player, int slot) {
public void drop(Player player, int mode, int slot, int button) {
PlayerInventory playerInventory = player.getInventory();
boolean isInWindow = isClickInWindow(slot);
ItemStack clicked = slot == -999 ?
null : (isInWindow ? getItemStack(slot) : playerInventory.getItemStack(slot, offset));
ItemStack cursor = getCursorItem(player);
}
InventoryClickResult clickResult = clickProcessor.drop(getInventoryCondition(), player,
mode, slot, button, clicked, cursor);
@Override
public void dropItemStack(Player player, int slot) {
if (clickResult.doRefresh())
player.getPlayerConnection().sendPacket(getWindowItemsPacket());
ItemStack resultClicked = clickResult.getClicked();
if (isInWindow) {
if (resultClicked != null)
setItemStack(slot, resultClicked);
setCursorPlayerItem(player, clickResult.getCursor());
} else {
if (resultClicked != null)
playerInventory.setItemStack(slot, offset, resultClicked);
setCursorPlayerItem(player, clickResult.getCursor());
}
}

View File

@ -14,9 +14,7 @@ public interface InventoryClickHandler {
void middleClick(Player player, int slot);
void dropOne(Player player, int slot);
void dropItemStack(Player player, int slot);
void drop(Player player, int mode, int slot, int button);
void dragging(Player player, int slot, int button);

View File

@ -312,13 +312,20 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
}
@Override
public void dropOne(Player player, int slot) {
public void drop(Player player, int mode, int slot, int button) {
ItemStack cursor = getCursorItem();
ItemStack clicked = slot == -999 ? null : getItemStack(slot, OFFSET);
}
InventoryClickResult clickResult = clickProcessor.drop(getInventoryCondition(), player,
mode, slot, button, clicked, cursor);
@Override
public void dropItemStack(Player player, int slot) {
if (clickResult.doRefresh())
sendSlotRefresh((short) slot, clicked);
ItemStack resultClicked = clickResult.getClicked();
if (resultClicked != null)
setItemStack(slot, OFFSET, resultClicked);
setCursorItem(clickResult.getCursor());
}
@Override

View File

@ -0,0 +1,13 @@
package fr.themode.minestom.inventory.click;
public enum ClickType {
LEFT_CLICK,
RIGHT_CLICK,
CHANGE_HELD,
SHIFT_CLICK,
DRAGGING,
DOUBLE_CLICK,
DROP
}

View File

@ -20,7 +20,7 @@ public class InventoryClickProcessor {
private Map<Player, Set<Integer>> rightDraggingMap = new HashMap<>();
public InventoryClickResult leftClick(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, clicked, cursor);
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, ClickType.LEFT_CLICK, clicked, cursor);
if (clickResult.isCancel()) {
return clickResult;
@ -63,7 +63,7 @@ public class InventoryClickProcessor {
}
public InventoryClickResult rightClick(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, clicked, cursor);
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, ClickType.RIGHT_CLICK, clicked, cursor);
if (clickResult.isCancel()) {
return clickResult;
@ -120,7 +120,7 @@ public class InventoryClickProcessor {
}
public InventoryClickResult changeHeld(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, clicked, cursor);
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, ClickType.CHANGE_HELD, clicked, cursor);
if (clickResult.isCancel()) {
return clickResult;
@ -186,7 +186,7 @@ public class InventoryClickProcessor {
StackingRule itemRule = item.getStackingRule();
if (itemRule.canBeStacked(item, clicked)) {
clickResult = startCondition(clickResult, inventoryCondition, player, index, item, cursor);
clickResult = startCondition(clickResult, inventoryCondition, player, index, ClickType.SHIFT_CLICK, item, cursor);
if (clickResult.isCancel())
continue;
@ -212,7 +212,7 @@ public class InventoryClickProcessor {
}
} else if (item.isAir()) {
clickResult = startCondition(clickResult, inventoryCondition, player, index, item, cursor);
clickResult = startCondition(clickResult, inventoryCondition, player, index, ClickType.SHIFT_CLICK, item, cursor);
if (clickResult.isCancel())
continue;
@ -265,7 +265,7 @@ public class InventoryClickProcessor {
ItemStack draggedItem = cursor.clone();
ItemStack slotItem = itemGetter.apply(s);
clickResult = startCondition(clickResult, inventoryCondition, player, s, slotItem, cursor);
clickResult = startCondition(clickResult, inventoryCondition, player, s, ClickType.DRAGGING, slotItem, cursor);
if (clickResult.isCancel())
continue;
@ -303,7 +303,7 @@ public class InventoryClickProcessor {
ItemStack draggedItem = cursor.clone();
ItemStack slotItem = itemGetter.apply(s);
clickResult = startCondition(clickResult, inventoryCondition, player, s, slotItem, cursor);
clickResult = startCondition(clickResult, inventoryCondition, player, s, ClickType.DRAGGING, slotItem, cursor);
if (clickResult.isCancel())
continue;
@ -377,7 +377,7 @@ public class InventoryClickProcessor {
if (!cursorRule.canApply(cursor, amount + 1))
break;
if (cursorRule.canBeStacked(cursor, item)) {
clickResult = startCondition(clickResult, inventoryCondition, player, index, item, cursor);
clickResult = startCondition(clickResult, inventoryCondition, player, index, ClickType.DOUBLE_CLICK, item, cursor);
if (clickResult.isCancel())
continue;
@ -401,10 +401,70 @@ public class InventoryClickProcessor {
return clickResult;
}
private InventoryClickResult startCondition(InventoryClickResult clickResult, InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
public InventoryClickResult drop(InventoryCondition inventoryCondition, Player player,
int mode, int slot, int button,
ItemStack clicked, ItemStack cursor) {
InventoryClickResult clickResult = startCondition(inventoryCondition, player, slot, ClickType.DROP, clicked, cursor);
if (clickResult.isCancel()) {
return clickResult;
}
StackingRule clickedRule = clicked == null ? null : clicked.getStackingRule();
StackingRule cursorRule = cursor.getStackingRule();
ItemStack resultClicked = clicked == null ? null : clicked.clone();
ItemStack resultCursor = cursor.clone();
if (slot == -999) {
// Click outside
if (button == 0) {
// Left (drop all)
int amount = cursorRule.getAmount(resultCursor);
ItemStack dropItem = cursorRule.apply(resultCursor.clone(), amount);
if (player.dropItem(dropItem)) {
resultCursor = cursorRule.apply(resultCursor, 0);
}
} else if (button == 1) {
// Right (drop 1)
ItemStack dropItem = cursorRule.apply(resultCursor.clone(), 1);
if (player.dropItem(dropItem)) {
int amount = cursorRule.getAmount(resultCursor);
int newAmount = amount - 1;
resultCursor = cursorRule.apply(resultCursor, newAmount);
}
}
} else if (mode == 4) {
if (button == 0) {
// Drop key Q (drop 1)
ItemStack dropItem = cursorRule.apply(resultClicked.clone(), 1);
if (player.dropItem(dropItem)) {
int amount = clickedRule.getAmount(resultClicked);
int newAmount = amount - 1;
resultClicked = cursorRule.apply(resultClicked, newAmount);
}
} else if (button == 1) {
// Ctrl + Drop key Q (drop all)
int amount = cursorRule.getAmount(resultClicked);
ItemStack dropItem = clickedRule.apply(resultClicked.clone(), amount);
if (player.dropItem(dropItem)) {
resultClicked = cursorRule.apply(resultClicked, 0);
}
}
}
clickResult.setClicked(resultClicked);
clickResult.setCursor(resultCursor);
return clickResult;
}
private InventoryClickResult startCondition(InventoryClickResult clickResult, InventoryCondition inventoryCondition, Player player, int slot, ClickType clickType, ItemStack clicked, ItemStack cursor) {
if (inventoryCondition != null) {
InventoryConditionResult result = new InventoryConditionResult(clicked, cursor);
inventoryCondition.accept(player, slot, result);
inventoryCondition.accept(player, slot, clickType, result);
cursor = result.getCursorItem();
clicked = result.getClickedItem();
@ -419,9 +479,9 @@ public class InventoryClickProcessor {
return clickResult;
}
private InventoryClickResult startCondition(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
private InventoryClickResult startCondition(InventoryCondition inventoryCondition, Player player, int slot, ClickType clickType, ItemStack clicked, ItemStack cursor) {
InventoryClickResult clickResult = new InventoryClickResult(clicked, cursor);
return startCondition(clickResult, inventoryCondition, player, slot, clicked, cursor);
return startCondition(clickResult, inventoryCondition, player, slot, clickType, clicked, cursor);
}
}

View File

@ -1,9 +1,10 @@
package fr.themode.minestom.inventory.condition;
import fr.themode.minestom.entity.Player;
import fr.themode.minestom.inventory.click.ClickType;
public interface InventoryCondition {
void accept(Player player, int slot, InventoryConditionResult inventoryConditionResult);
void accept(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult);
}

View File

@ -2,6 +2,7 @@ package fr.themode.minestom.listener;
import fr.themode.minestom.MinecraftServer;
import fr.themode.minestom.data.Data;
import fr.themode.minestom.entity.Entity;
import fr.themode.minestom.entity.GameMode;
import fr.themode.minestom.entity.Player;
import fr.themode.minestom.event.PlayerBlockInteractEvent;
@ -21,6 +22,8 @@ import fr.themode.minestom.net.packet.client.play.ClientPlayerDiggingPacket;
import fr.themode.minestom.utils.BlockPosition;
import fr.themode.minestom.utils.ChunkUtils;
import java.util.Set;
public class BlockPlacementListener {
private Instance instance;
@ -35,6 +38,7 @@ public class BlockPlacementListener {
if (instance == null)
return;
// Interact at block
PlayerBlockInteractEvent playerBlockInteractEvent = new PlayerBlockInteractEvent(blockPosition, hand);
player.callCancellableEvent(PlayerBlockInteractEvent.class, playerBlockInteractEvent, () -> {
CustomBlock customBlock = instance.getCustomBlock(blockPosition);
@ -44,21 +48,32 @@ public class BlockPlacementListener {
}
});
// Check if item at hand is a block
ItemStack usedItem = hand == Player.Hand.MAIN ? playerInventory.getItemInMainHand() : playerInventory.getItemInOffHand();
Material material = Material.fromId(usedItem.getMaterialId());
if (material != null && !material.isBlock()) {
//instance.setBlock(blockPosition.clone().add(0, 1, 0), (short) 10);
return;
}
// Get the newly placed block position
int offsetX = blockFace == ClientPlayerDiggingPacket.BlockFace.WEST ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.EAST ? 1 : 0;
int offsetY = blockFace == ClientPlayerDiggingPacket.BlockFace.BOTTOM ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.TOP ? 1 : 0;
int offsetZ = blockFace == ClientPlayerDiggingPacket.BlockFace.NORTH ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.SOUTH ? 1 : 0;
blockPosition.add(offsetX, offsetY, offsetZ);
boolean intersectPlayer = player.getBoundingBox().intersect(blockPosition); // TODO check if collide with nearby other players
if (material.isBlock() && !intersectPlayer) {
Chunk chunk = instance.getChunkAt(blockPosition);
Set<Entity> entities = instance.getChunkEntities(chunk);
boolean intersect = false;
for (Entity entity : entities) {
intersect = entity.getBoundingBox().intersect(blockPosition);
if (intersect)
break;
}
boolean refreshChunk = false;
if (material.isBlock() && !intersect) {
PlayerBlockPlaceEvent playerBlockPlaceEvent = new PlayerBlockPlaceEvent((short) 10, blockPosition, packet.hand);
playerBlockPlaceEvent.consumeBlock(player.getGameMode() != GameMode.CREATIVE);
@ -73,7 +88,6 @@ public class BlockPlacementListener {
player.callEvent(PlayerBlockPlaceEvent.class, playerBlockPlaceEvent);
if (!playerBlockPlaceEvent.isCancelled() && canPlace) {
player.sendMessage("PLACE BLOCK");
instance.setBlock(blockPosition, material.getBlock());
//instance.setCustomBlock(blockPosition, "updatable");
if (playerBlockPlaceEvent.doesConsumeBlock()) {
@ -88,15 +102,17 @@ public class BlockPlacementListener {
}
}
} else {
// Refresh chunk
Chunk chunk = instance.getChunkAt(blockPosition);
instance.sendChunkSectionUpdate(chunk, ChunkUtils.getSectionAt(blockPosition.getY()), player);
refreshChunk = true;
}
} else {
// Refresh chunk
Chunk chunk = instance.getChunkAt(blockPosition);
refreshChunk = true;
}
// Refresh chunk section if needed
if (refreshChunk) {
instance.sendChunkSectionUpdate(chunk, ChunkUtils.getSectionAt(blockPosition.getY()), player);
}
player.getInventory().refreshSlot(player.getHeldSlot());
}

View File

@ -63,8 +63,6 @@ public class UseItemListener {
}
}
// TODO check if item in main or off hand is food or item with animation (bow/crossbow/riptide)
// TODO in material enum?
ArmAnimationEvent armAnimationEvent = null;
boolean offhand = hand == Player.Hand.OFF;
boolean riptideSpinAttack = false;

View File

@ -24,7 +24,7 @@ public class WindowListener {
short actionNumber = packet.actionNumber;
int mode = packet.mode;
System.out.println("Window id: " + windowId + " | slot: " + slot + " | button: " + button + " | mode: " + mode);
// System.out.println("Window id: " + windowId + " | slot: " + slot + " | button: " + button + " | mode: " + mode);
ConfirmTransactionPacket confirmTransactionPacket = new ConfirmTransactionPacket();
confirmTransactionPacket.windowId = windowId;
@ -35,12 +35,22 @@ public class WindowListener {
case 0:
switch (button) {
case 0:
// Left click
clickHandler.leftClick(player, slot);
if (slot != -999) {
// Left click
clickHandler.leftClick(player, slot);
} else {
// DROP
clickHandler.drop(player, mode, slot, button);
}
break;
case 1:
// Right click
clickHandler.rightClick(player, slot);
if (slot != -999) {
// Right click
clickHandler.rightClick(player, slot);
} else {
// DROP
clickHandler.drop(player, mode, slot, button);
}
break;
}
break;
@ -55,6 +65,7 @@ public class WindowListener {
break;
case 4:
// Dropping functions
clickHandler.drop(player, mode, slot, button);
break;
case 5:
// Dragging