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Simplify CachedPacket
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bb1b1e53d7
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@ -11,36 +11,26 @@ import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
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import java.util.function.Supplier;
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/**
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* Represents a packet that is compute only when required (either due to memory demand or invalidated data)
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* Represents a packet that is only computed when required (either due to memory demand or invalidated data)
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* <p>
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* The {@link FramedPacket} is stored in a {@link SoftReference} and is invalidated when the {@link #invalidate()} method is called.
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* The cache is stored in a {@link SoftReference} and is invalidated when {@link #invalidate()} is called.
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* <p>
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* The {@link ServerPacket} may be computed dynamically in another thread, or be a constant to potentially
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* improve retrieval performance at the cost of the object staying in the heap.
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* Packet supplier must be thread-safe.
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*/
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@ApiStatus.Internal
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public final class CachedPacket implements SendablePacket {
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private static final AtomicIntegerFieldUpdater<CachedPacket> UPDATER = AtomicIntegerFieldUpdater.newUpdater(CachedPacket.class, "updated");
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private static final AtomicIntegerFieldUpdater<CachedPacket> UPDATER =
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AtomicIntegerFieldUpdater.newUpdater(CachedPacket.class, "updated");
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private final Supplier<ServerPacket> packetSupplier;
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// 0 means that the reference needs to be updated
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// Anything else (currently 1) means that the packet is up-to-date
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private volatile int updated = 0;
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private SoftReference<FramedPacket> packet;
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/**
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* Creates a new cached packet that will force the allocation of a new {@link ServerPacket}
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* during invalidation due to memory constraint or invalidation.
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* <p>
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* {@code packetSupplier} must be thread-safe.
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*/
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public CachedPacket(@NotNull Supplier<@NotNull ServerPacket> packetSupplier) {
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this.packetSupplier = packetSupplier;
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}
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/**
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* Creates a new cached packet from a constant {@link ServerPacket}
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* which will be the return value of {@link #packet()}.
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*/
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public CachedPacket(@NotNull ServerPacket packet) {
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this(() -> packet);
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}
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@ -49,12 +39,6 @@ public final class CachedPacket implements SendablePacket {
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this.updated = 0;
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}
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/**
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* Retrieves the packet object without allocating a buffer.
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* <p>
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* This method can be useful in case the payload is not important (e.g. for packet listening),
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* but {@link #toBuffer()} and {@link #toFramedPacket()} should be privileged otherwise.
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*/
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public @NotNull ServerPacket packet() {
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FramedPacket cache;
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if (updated == 1 && (cache = packet.get()) != null)
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@ -62,24 +46,17 @@ public final class CachedPacket implements SendablePacket {
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return packetSupplier.get();
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}
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public @NotNull ByteBuffer toBuffer() {
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public @NotNull ByteBuffer body() {
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FramedPacket cache = updatedCache();
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return cache != null ? cache.body() : PacketUtils.createFramedPacket(packet());
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}
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public @NotNull FramedPacket toFramedPacket() {
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FramedPacket cache = updatedCache();
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return cache != null ? cache : PacketUtils.allocateTrimmedPacket(packet());
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}
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private @Nullable FramedPacket updatedCache() {
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if (!PacketUtils.CACHED_PACKET)
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return null;
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SoftReference<FramedPacket> ref;
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FramedPacket cache;
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if (updated == 0 ||
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((ref = packet) == null ||
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(cache = ref.get()) == null)) {
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if (updated == 0 || ((ref = packet) == null || (cache = ref.get()) == null)) {
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cache = PacketUtils.allocateTrimmedPacket(packet());
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this.packet = new SoftReference<>(cache);
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UPDATER.compareAndSet(this, 0, 1);
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@ -356,7 +356,7 @@ public class PlayerSocketConnection extends PlayerConnection {
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} else if (packet instanceof FramedPacket framedPacket) {
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writeFramedPacketSync(framedPacket);
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} else if (packet instanceof CachedPacket cachedPacket) {
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writeBufferSync(cachedPacket.toBuffer());
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writeBufferSync(cachedPacket.body());
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} else {
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throw new RuntimeException("Unknown packet type: " + packet.getClass().getName());
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}
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