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Documentation for the ResponseData and ResponseDataConsumer
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@ -2,101 +2,150 @@ package net.minestom.server.ping;
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import com.google.gson.JsonArray;
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import com.google.gson.JsonObject;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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/**
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* Represents the data sent to the player when refreshing the server list.
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* <p>
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* Filled by {@link ResponseDataConsumer} and specified in {@link net.minestom.server.MinecraftServer#start(String, int, ResponseDataConsumer)}.
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*
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* <p>Filled by {@link ResponseDataConsumer} and specified in {@link
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* net.minestom.server.MinecraftServer#start(String, int, ResponseDataConsumer)}.
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*/
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public class ResponseData {
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private final JsonObject jsonObject = new JsonObject();
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private final JsonObject jsonObject;
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private final JsonObject versionObject = new JsonObject();
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private final JsonObject playersObject = new JsonObject();
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private final JsonArray sampleArray = new JsonArray();
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private final JsonObject descriptionObject = new JsonObject();
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private final JsonObject versionObject;
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private final JsonObject playersObject;
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private final JsonArray sampleArray;
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private final JsonObject descriptionObject;
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private final List<PingPlayer> pingPlayers;
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private String name;
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private int protocol;
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private int maxPlayer;
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private int online;
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private String description;
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private String favicon;
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/** Constructs a new {@link ResponseData}. */
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public ResponseData() {
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this.jsonObject = new JsonObject();
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this.versionObject = new JsonObject();
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this.playersObject = new JsonObject();
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this.sampleArray = new JsonArray();
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this.descriptionObject = new JsonObject();
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this.pingPlayers = new ArrayList<>();
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}
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/**
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* Sets the name for the response.
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*
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* @param name The name for the response data.
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*/
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public void setName(String name) {
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this.name = name;
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}
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/**
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* Sets the response protocol version.
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*
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* @param protocol The protocol version for the response data.
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*/
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public void setProtocol(int protocol) {
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this.protocol = protocol;
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}
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/**
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* Sets the response maximum player count.
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*
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* @param maxPlayer The maximum player count for the response data.
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*/
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public void setMaxPlayer(int maxPlayer) {
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this.maxPlayer = maxPlayer;
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}
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/**
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* Sets the response online count.
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*
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* @param online The online count for the response data.
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*/
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public void setOnline(int online) {
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this.online = online;
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}
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/**
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* Adds a player to the response.
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*
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* @param name The name of the player.
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* @param uuid The unique identifier of the player.
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*/
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public void addPlayer(String name, UUID uuid) {
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PingPlayer pingPlayer = new PingPlayer();
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pingPlayer.name = name;
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pingPlayer.uuid = uuid;
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this.pingPlayers.add(pingPlayer);
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}
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/**
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* Removes all of the ping players from this {@link #pingPlayers}. The {@link #pingPlayers} list
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* will be empty this call returns.
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*/
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public void clearPlayers() {
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this.pingPlayers.clear();
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}
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/**
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* Sets the response description.
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*
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* @param description The description for the response data.
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*/
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public void setDescription(String description) {
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this.description = description;
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}
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/**
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* Sets the response favicon.
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*
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* @param favicon The favicon for the response data.
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*/
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public void setFavicon(String favicon) {
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this.favicon = favicon;
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}
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/**
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* Converts the response data into a {@link JsonObject}.
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*
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* @return The converted response data as a json tree.
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*/
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public JsonObject build() {
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versionObject.addProperty("name", name);
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versionObject.addProperty("protocol", protocol);
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playersObject.addProperty("max", maxPlayer);
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playersObject.addProperty("online", online);
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for (PingPlayer pingPlayer : pingPlayers) {
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JsonObject pingPlayerObject = new JsonObject();
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pingPlayerObject.addProperty("name", pingPlayer.name);
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pingPlayerObject.addProperty("id", pingPlayer.uuid.toString());
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sampleArray.add(pingPlayerObject);
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}
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playersObject.add("sample", sampleArray);
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descriptionObject.addProperty("text", description);
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jsonObject.add("version", versionObject);
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jsonObject.add("players", playersObject);
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jsonObject.add("description", descriptionObject);
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jsonObject.addProperty("favicon", favicon);
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return jsonObject;
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}
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/** Represents a player line in the server list hover. */
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private static class PingPlayer {
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private String name;
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private int protocol;
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private int maxPlayer;
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private int online;
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private final List<PingPlayer> pingPlayers = new ArrayList<>();
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private String description;
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private String favicon;
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public void setName(String name) {
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this.name = name;
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}
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public void setProtocol(int protocol) {
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this.protocol = protocol;
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}
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public void setMaxPlayer(int maxPlayer) {
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this.maxPlayer = maxPlayer;
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}
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public void setOnline(int online) {
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this.online = online;
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}
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public void addPlayer(String name, UUID uuid) {
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PingPlayer pingPlayer = new PingPlayer();
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pingPlayer.name = name;
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pingPlayer.uuid = uuid;
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this.pingPlayers.add(pingPlayer);
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}
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public void setDescription(String description) {
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this.description = description;
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}
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public void setFavicon(String favicon) {
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this.favicon = favicon;
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}
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/**
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* Converts the response data into a {@link JsonObject}.
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*
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* @return the converted json data
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*/
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public JsonObject build() {
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versionObject.addProperty("name", name);
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versionObject.addProperty("protocol", protocol);
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playersObject.addProperty("max", maxPlayer);
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playersObject.addProperty("online", online);
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for (PingPlayer pingPlayer : pingPlayers) {
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JsonObject pingPlayerObject = new JsonObject();
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pingPlayerObject.addProperty("name", pingPlayer.name);
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pingPlayerObject.addProperty("id", pingPlayer.uuid.toString());
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sampleArray.add(pingPlayerObject);
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}
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playersObject.add("sample", sampleArray);
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descriptionObject.addProperty("text", description);
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jsonObject.add("version", versionObject);
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jsonObject.add("players", playersObject);
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jsonObject.add("description", descriptionObject);
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jsonObject.addProperty("favicon", favicon);
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return jsonObject;
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}
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/**
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* Represents a player line in the server list hover.
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*/
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private static class PingPlayer {
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private String name;
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private UUID uuid;
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}
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private UUID uuid;
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}
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}
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@ -4,10 +4,18 @@ import net.minestom.server.network.player.PlayerConnection;
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/**
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* Consumer used to fill a {@link ResponseData} object before being sent to a connection.
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* <p>
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* Can be specified in {@link net.minestom.server.MinecraftServer#start(String, int, ResponseDataConsumer)}.
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*
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* <p>Can be specified in {@link net.minestom.server.MinecraftServer#start(String, int,
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* ResponseDataConsumer)}.
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*/
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@FunctionalInterface
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public interface ResponseDataConsumer {
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void accept(PlayerConnection playerConnection, ResponseData responseData);
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/**
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* A method to fill the data of the response.
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*
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* @param playerConnection The player connection to which the response should be sent.
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* @param responseData The data for the response.
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*/
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void accept(PlayerConnection playerConnection, ResponseData responseData);
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}
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