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Remove threadChunkMap
Signed-off-by: TheMode <themode@outlook.fr>
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parent
1edab499f1
commit
860c6b21d1
@ -19,8 +19,6 @@ public final class ThreadDispatcher {
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private final ThreadProvider provider;
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private final List<TickThread> threads;
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// Contains all the chunks being ticked in a thread
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private final Map<TickThread, Collection<ChunkEntry>> threadChunkMap = new HashMap<>();
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// Chunk -> ChunkEntry mapping
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private final Map<Chunk, ChunkEntry> chunkEntryMap = new HashMap<>();
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// Queue to update chunks linked thread
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@ -37,7 +35,6 @@ public final class ThreadDispatcher {
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private ThreadDispatcher(ThreadProvider provider, int threadCount) {
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this.provider = provider;
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this.threads = new ArrayList<>(threadCount);
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for (int i = 0; i < threadCount; i++) {
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final TickThread tickThread = new TickThread(phaser, i);
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this.threads.add(tickThread);
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@ -88,16 +85,8 @@ public final class ThreadDispatcher {
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* @param time the tick time in milliseconds
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*/
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public void updateAndAwait(long time) {
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for (var entry : threadChunkMap.entrySet()) {
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final Collection<ChunkEntry> chunkEntries = entry.getValue();
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if (chunkEntries == null || chunkEntries.isEmpty()) {
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// Nothing to tick
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continue;
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}
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// Execute tick
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this.phaser.register();
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TickThread thread = entry.getKey();
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thread.startTick(chunkEntries, time);
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for (TickThread thread : threads) {
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thread.startTick(time);
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}
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this.phaser.arriveAndAwaitAdvance();
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}
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@ -177,7 +166,7 @@ public final class ThreadDispatcher {
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while ((chunk = chunkLoadRequests.poll()) != null) {
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final TickThread thread = retrieveThread(chunk);
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final ChunkEntry chunkEntry = new ChunkEntry(thread, chunk);
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this.threadChunkMap.computeIfAbsent(thread, t -> new ArrayList<>()).add(chunkEntry);
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thread.entries().add(chunkEntry);
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this.chunkEntryMap.put(chunk, chunkEntry);
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this.chunkUpdateQueue.add(chunk);
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}
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@ -188,9 +177,8 @@ public final class ThreadDispatcher {
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while ((chunk = chunkUnloadRequests.poll()) != null) {
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final ChunkEntry chunkEntry = chunkEntryMap.remove(chunk);
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if (chunkEntry != null) {
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final TickThread thread = chunkEntry.thread;
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Collection<ChunkEntry> chunks = threadChunkMap.get(thread);
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if (chunks != null) chunks.remove(chunkEntry);
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TickThread thread = chunkEntry.thread;
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thread.entries().remove(chunkEntry);
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}
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this.chunkUpdateQueue.remove(chunk);
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}
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@ -6,8 +6,8 @@ import net.minestom.server.instance.Chunk;
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import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import java.util.concurrent.Phaser;
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import java.util.concurrent.locks.LockSupport;
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@ -25,8 +25,7 @@ public final class TickThread extends Thread {
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private volatile boolean stop;
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private long tickTime;
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private boolean isTicking;
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private Collection<ThreadDispatcher.ChunkEntry> entries;
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private final List<ThreadDispatcher.ChunkEntry> entries = new ArrayList<>();
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public TickThread(Phaser phaser, int number) {
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super(MinecraftServer.THREAD_NAME_TICK + "-" + number);
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@ -37,9 +36,7 @@ public final class TickThread extends Thread {
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public void run() {
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LockSupport.park(this);
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while (!stop) {
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this.isTicking = true;
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tick();
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this.isTicking = false;
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this.phaser.arriveAndDeregister();
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LockSupport.park(this);
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}
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@ -74,15 +71,17 @@ public final class TickThread extends Thread {
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// #acquire() callbacks
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}
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void startTick(Collection<ThreadDispatcher.ChunkEntry> entries, long tickTime) {
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void startTick(long tickTime) {
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if (entries.isEmpty())
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return; // Nothing to tick
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this.phaser.register();
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this.tickTime = tickTime;
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this.entries = entries;
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this.stop = false;
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LockSupport.unpark(this);
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}
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public Collection<ThreadDispatcher.ChunkEntry> entries() {
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return isTicking ? entries : Collections.emptyList();
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return entries;
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}
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/**
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