Renamed PlayerInteractEvent to PlayerEntityInteractEvent

This commit is contained in:
Felix Cravic 2020-06-21 23:44:20 +02:00
parent 92cf598f13
commit 889b1fe095
3 changed files with 8 additions and 8 deletions

View File

@ -7,13 +7,13 @@ import net.minestom.server.event.Event;
/**
* Called when a player interacts (right-click) with an entity
*/
public class PlayerInteractEvent extends Event {
public class PlayerEntityInteractEvent extends Event {
private Player player;
private Entity entityTarget;
private Player.Hand hand;
public PlayerInteractEvent(Player player, Entity entityTarget, Player.Hand hand) {
public PlayerEntityInteractEvent(Player player, Entity entityTarget, Player.Hand hand) {
this.player = player;
this.entityTarget = entityTarget;
this.hand = hand;

View File

@ -8,7 +8,7 @@ import java.util.UUID;
/**
* Called before the player initialization, it can be used to kick the player before any connection
* or to change its final username/uuid
* or to change his final username/uuid
*/
public class PlayerPreLoginEvent extends Event {

View File

@ -4,7 +4,7 @@ import net.minestom.server.entity.Entity;
import net.minestom.server.entity.LivingEntity;
import net.minestom.server.entity.Player;
import net.minestom.server.event.entity.EntityAttackEvent;
import net.minestom.server.event.player.PlayerInteractEvent;
import net.minestom.server.event.player.PlayerEntityInteractEvent;
import net.minestom.server.network.packet.client.play.ClientInteractEntityPacket;
public class UseEntityListener {
@ -26,12 +26,12 @@ public class UseEntityListener {
EntityAttackEvent entityAttackEvent = new EntityAttackEvent(player, entity);
player.callEvent(EntityAttackEvent.class, entityAttackEvent);
} else if (type == ClientInteractEntityPacket.Type.INTERACT) {
PlayerInteractEvent playerInteractEvent = new PlayerInteractEvent(player, entity, packet.hand);
player.callEvent(PlayerInteractEvent.class, playerInteractEvent);
PlayerEntityInteractEvent playerEntityInteractEvent = new PlayerEntityInteractEvent(player, entity, packet.hand);
player.callEvent(PlayerEntityInteractEvent.class, playerEntityInteractEvent);
} else {
// TODO find difference with INTERACT
PlayerInteractEvent playerInteractEvent = new PlayerInteractEvent(player, entity, packet.hand);
player.callEvent(PlayerInteractEvent.class, playerInteractEvent);
PlayerEntityInteractEvent playerEntityInteractEvent = new PlayerEntityInteractEvent(player, entity, packet.hand);
player.callEvent(PlayerEntityInteractEvent.class, playerEntityInteractEvent);
}
}