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https://github.com/Minestom/Minestom.git
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hollow-cube/lighting-update-2
Delay light sending, send lighting slower, fix sending multiple times --------- Co-authored-by: mworzala <mattheworzala@gmail.com>
This commit is contained in:
parent
438338381e
commit
8a5c610b7b
@ -120,6 +120,8 @@ public class PlayerInit {
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var itemStack = event.getItemStack();
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var block = event.getInstance().getBlock(event.getPosition());
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event.getPlayer().sendMessage("MESSAGE " + ThreadLocalRandom.current().nextDouble());
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if ("false".equals(block.getProperty("waterlogged")) && itemStack.material().equals(Material.WATER_BUCKET)) {
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block = block.withProperty("waterlogged", "true");
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System.out.println("SET WATERLOGGER");
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@ -139,14 +141,14 @@ public class PlayerInit {
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instanceContainer.setGenerator(unit -> unit.modifier().fillHeight(0, 40, Block.STONE));
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instanceContainer.setChunkSupplier(LightingChunk::new);
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System.out.println("start");
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var chunks = new ArrayList<CompletableFuture<Chunk>>();
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ChunkUtils.forChunksInRange(0, 0, 32, (x, z) -> chunks.add(instanceContainer.loadChunk(x, z)));
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// System.out.println("start");
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// var chunks = new ArrayList<CompletableFuture<Chunk>>();
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// ChunkUtils.forChunksInRange(0, 0, 32, (x, z) -> chunks.add(instanceContainer.loadChunk(x, z)));
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CompletableFuture.runAsync(() -> {
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CompletableFuture.allOf(chunks.toArray(CompletableFuture[]::new)).join();
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System.out.println("load end");
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});
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// CompletableFuture.runAsync(() -> {
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// CompletableFuture.allOf(chunks.toArray(CompletableFuture[]::new)).join();
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// System.out.println("load end");
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// });
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inventory = new Inventory(InventoryType.CHEST_1_ROW, Component.text("Test inventory"));
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inventory.setItemStack(3, ItemStack.of(Material.DIAMOND, 34));
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@ -709,11 +709,11 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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for (int i = 0; i < 50; i++) {
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if (!iter.hasNext()) return TaskSchedule.stop();
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var next = iter.next();
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var next = iter.nextLong();
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chunkAdder.accept(ChunkUtils.getChunkCoordX(next), ChunkUtils.getChunkCoordZ(next));
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}
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return TaskSchedule.nextTick();
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return TaskSchedule.tick(20);
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};
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scheduler().submitTask(taskRunnable);
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} else {
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@ -211,16 +211,44 @@ public class DynamicChunk extends Chunk {
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}));
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}
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if (this instanceof LightingChunk light) {
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if (light.lightCache.isValid()) {
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return new ChunkDataPacket(chunkX, chunkZ,
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new ChunkData(heightmapsNBT, data, entries),
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createLightData(true));
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} else {
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// System.out.println("Regenerating light for chunk " + chunkX + " " + chunkZ);
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LightingChunk.updateAfterGeneration(light);
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return new ChunkDataPacket(chunkX, chunkZ,
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new ChunkData(heightmapsNBT, data, entries),
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createEmptyLight());
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}
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}
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return new ChunkDataPacket(chunkX, chunkZ,
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new ChunkData(heightmapsNBT, data, entries),
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createLightData(true)
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);
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}
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@NotNull UpdateLightPacket createLightPacket() {
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return new UpdateLightPacket(chunkX, chunkZ, createLightData(false));
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}
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protected LightData createLightData(boolean sendAll) {
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private LightData createEmptyLight() {
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BitSet skyMask = new BitSet();
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BitSet blockMask = new BitSet();
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BitSet emptySkyMask = new BitSet();
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BitSet emptyBlockMask = new BitSet();
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List<byte[]> skyLights = new ArrayList<>();
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List<byte[]> blockLights = new ArrayList<>();
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return new LightData(skyMask, blockMask,
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emptySkyMask, emptyBlockMask,
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skyLights, blockLights);
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}
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protected LightData createLightData(boolean sendLater) {
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BitSet skyMask = new BitSet();
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BitSet blockMask = new BitSet();
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BitSet emptySkyMask = new BitSet();
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@ -1,5 +1,7 @@
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package net.minestom.server.instance;
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import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
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import it.unimi.dsi.fastutil.longs.LongSet;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.collision.Shape;
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import net.minestom.server.coordinate.Point;
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@ -17,7 +19,6 @@ import net.minestom.server.utils.chunk.ChunkUtils;
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import org.jetbrains.annotations.NotNull;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.stream.Collectors;
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import java.util.stream.IntStream;
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@ -26,6 +27,10 @@ import java.util.stream.Stream;
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import static net.minestom.server.instance.light.LightCompute.emptyContent;
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public class LightingChunk extends DynamicChunk {
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private static final int LIGHTING_CHUNKS_PER_SEND = Integer.getInteger("minestom.lighting.chunks-per-send", 10);
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private static final int LIGHTING_CHUNKS_SEND_DELAY = Integer.getInteger("minestom.lighting.chunks-send-delay", 100);
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private int[] heightmap;
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final CachedPacket lightCache = new CachedPacket(this::createLightPacket);
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boolean sendNeighbours = true;
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@ -81,9 +86,9 @@ public class LightingChunk extends DynamicChunk {
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Chunk neighborChunk = instance.getChunk(chunkX + i, chunkZ + j);
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if (neighborChunk == null) continue;
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if (neighborChunk instanceof LightingChunk lightingChunk) {
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lightingChunk.lightCache.invalidate();
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lightingChunk.chunkCache.invalidate();
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if (neighborChunk instanceof LightingChunk light) {
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light.lightCache.invalidate();
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light.chunkCache.invalidate();
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}
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for (int k = -1; k <= 1; k++) {
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@ -115,7 +120,7 @@ public class LightingChunk extends DynamicChunk {
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@Override
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protected void onLoad() {
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// Prefetch the chunk packet so that lazy lighting is computed
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chunkCache.body();
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updateAfterGeneration(this);
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}
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public int[] calculateHeightMap() {
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@ -144,7 +149,7 @@ public class LightingChunk extends DynamicChunk {
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}
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@Override
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protected LightData createLightData(boolean sendAll) {
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protected LightData createLightData(boolean sendLater) {
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BitSet skyMask = new BitSet();
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BitSet blockMask = new BitSet();
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BitSet emptySkyMask = new BitSet();
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@ -176,10 +181,8 @@ public class LightingChunk extends DynamicChunk {
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final byte[] skyLight = section.skyLight().array();
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final byte[] blockLight = section.blockLight().array();
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// System.out.println("Relit sky: " + wasUpdatedSky + " block: " + wasUpdatedBlock + " for section " + (index + minSection) + " in chunk " + chunkX + " " + chunkZ);
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if ((wasUpdatedSky || (sendAll && skyLight != emptyContent)) && this.instance.getDimensionType().isSkylightEnabled()) {
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if (skyLight.length != 0) {
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if ((wasUpdatedSky || sendLater) && this.instance.getDimensionType().isSkylightEnabled()) {
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if (skyLight.length != 0 && skyLight != emptyContent) {
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skyLights.add(skyLight);
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skyMask.set(index);
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} else {
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@ -187,8 +190,8 @@ public class LightingChunk extends DynamicChunk {
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}
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}
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if (wasUpdatedBlock || (sendAll && blockLight != emptyContent)) {
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if (blockLight.length != 0) {
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if (wasUpdatedBlock || sendLater) {
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if (blockLight.length != 0 && blockLight != emptyContent) {
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blockLights.add(blockLight);
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blockMask.set(index);
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} else {
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@ -202,49 +205,88 @@ public class LightingChunk extends DynamicChunk {
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sendNeighbours = false;
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}
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return new LightData(
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skyMask, blockMask,
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return new LightData(skyMask, blockMask,
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emptySkyMask, emptyBlockMask,
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skyLights, blockLights
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);
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skyLights, blockLights);
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}
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private static final Set<LightingChunk> sendQueue = ConcurrentHashMap.newKeySet();
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private static final ReentrantLock sendQueueLock = new ReentrantLock();
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private static final LongSet queuedChunks = new LongOpenHashSet();
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private static final List<LightingChunk> sendQueue = new ArrayList<>();
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private static Task sendingTask = null;
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private static final ReentrantLock lightLock = new ReentrantLock();
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private static final ReentrantLock queueLock = new ReentrantLock();
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private static void updateAfterGeneration(LightingChunk chunk) {
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static void updateAfterGeneration(LightingChunk chunk) {
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for (int i = -1; i <= 1; i++) {
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for (int j = -1; j <= 1; j++) {
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Chunk neighborChunk = chunk.instance.getChunk(chunk.chunkX + i, chunk.chunkZ + j);
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if (neighborChunk == null) continue;
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if (neighborChunk instanceof LightingChunk lightingChunk) {
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queueLock.lock();
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if (queuedChunks.add(ChunkUtils.getChunkIndex(lightingChunk.chunkX, lightingChunk.chunkZ))) {
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sendQueue.add(lightingChunk);
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}
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queueLock.unlock();
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}
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}
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}
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sendQueueLock.lock();
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if (sendingTask != null) sendingTask.cancel();
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lightLock.lock();
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if (sendingTask != null) {
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lightLock.unlock();
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return;
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}
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sendingTask = MinecraftServer.getSchedulerManager().scheduleTask(() -> {
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sendingTask = null;
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queueLock.lock();
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var copy = new ArrayList<>(sendQueue);
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sendQueue.clear();
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queuedChunks.clear();
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queueLock.unlock();
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for (LightingChunk f : sendQueue) {
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if (f.isLoaded()) {
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// if (copy.size() != 0) {
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// System.out.println("Sending lighting for " + copy.size() + " chunks");
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// }
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int count = 0;
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for (LightingChunk f : copy) {
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f.sections.forEach(s -> {
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s.blockLight().invalidate();
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s.skyLight().invalidate();
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});
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f.chunkCache.invalidate();
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f.lightCache.invalidate();
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}
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// Load all the lighting
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for (LightingChunk f : copy) {
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if (f.isLoaded()) {
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f.lightCache.body();
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}
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}
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// Send it slowly
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for (LightingChunk f : copy) {
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if (f.isLoaded()) {
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f.sendLighting();
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if (f.getViewers().size() == 0) return;
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}
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count++;
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if (count % LIGHTING_CHUNKS_PER_SEND == 0) {
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// System.out.println("Sent " + count + " lighting chunks " + (count * 100 / copy.size()) + "%");
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try {
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Thread.sleep(LIGHTING_CHUNKS_SEND_DELAY);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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}
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sendQueue.clear();
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}, TaskSchedule.tick(10), TaskSchedule.stop(), ExecutionType.ASYNC);
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sendQueueLock.unlock();
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}
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}, TaskSchedule.immediate(), TaskSchedule.tick(20), ExecutionType.ASYNC);
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lightLock.unlock();
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}
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private static void flushQueue(Instance instance, Set<Point> queue, LightType type) {
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@ -54,4 +54,8 @@ public final class CachedPacket implements SendablePacket {
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}
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return cache;
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}
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public boolean isValid() {
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return packet != null && packet.get() != null;
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}
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}
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