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Add playSound with position to Player (#1676)
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@ -705,6 +705,10 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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this.playSound(sound, this.position.x(), this.position.y(), this.position.z());
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this.playSound(sound, this.position.x(), this.position.y(), this.position.z());
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}
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}
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public void playSound(@NotNull Sound sound, @NotNull Point point) {
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sendPacket(AdventurePacketConvertor.createSoundPacket(sound, point.x(), point.y(), point.z()));
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}
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@Override
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@Override
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public void playSound(@NotNull Sound sound, double x, double y, double z) {
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public void playSound(@NotNull Sound sound, double x, double y, double z) {
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sendPacket(AdventurePacketConvertor.createSoundPacket(sound, x, y, z));
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sendPacket(AdventurePacketConvertor.createSoundPacket(sound, x, y, z));
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