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@ -10,7 +10,7 @@ import org.jetbrains.annotations.NotNull;
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* <p>
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* Could be used to unload the chunk internally in order to save memory.
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*/
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public class PlayerChunkUnloadEvent implements PlayerEvent {
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public class PlayerChunkUnloadEvent implements PlayerEvent {
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private final Player player;
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private final int chunkX, chunkZ;
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