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Cleanup
Signed-off-by: TheMode <themode@outlook.fr>
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parent
9d26fa8137
commit
9083f87153
@ -6,7 +6,7 @@ import net.minestom.server.utils.binary.BinaryReader;
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import net.minestom.server.utils.binary.BinaryWriter;
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import org.jetbrains.annotations.NotNull;
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public record ChangeGameStatePacket(Reason reason, float value) implements ServerPacket {
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public record ChangeGameStatePacket(@NotNull Reason reason, float value) implements ServerPacket {
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public ChangeGameStatePacket(BinaryReader reader) {
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this(Reason.values()[reader.readByte()], reader.readFloat());
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}
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@ -6,7 +6,7 @@ import net.minestom.server.utils.binary.BinaryReader;
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import net.minestom.server.utils.binary.BinaryWriter;
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import org.jetbrains.annotations.NotNull;
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public record ExplosionPacket(float x, float y, float z, float radius, byte[] records,
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public record ExplosionPacket(float x, float y, float z, float radius, byte @NotNull [] records,
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float playerMotionX, float playerMotionY, float playerMotionZ) implements ServerPacket {
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public ExplosionPacket(BinaryReader reader) {
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this(reader.readFloat(), reader.readFloat(), reader.readFloat(),
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@ -21,7 +21,7 @@ public record ExplosionPacket(float x, float y, float z, float radius, byte[] re
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writer.writeFloat(z);
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writer.writeFloat(radius);
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writer.writeVarInt(records.length / 3); // each record is 3 bytes long
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for (byte record : records) writer.writeByte(record);
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writer.writeBytes(records);
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writer.writeFloat(playerMotionX);
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writer.writeFloat(playerMotionY);
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writer.writeFloat(playerMotionZ);
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@ -15,8 +15,8 @@ import java.util.HashMap;
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import java.util.Map;
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import java.util.Objects;
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public record ChunkData(NBTCompound heightmaps, byte[] data,
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Map<Integer, Block> blockEntities) implements Writeable {
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public record ChunkData(@NotNull NBTCompound heightmaps, byte @NotNull [] data,
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@NotNull Map<Integer, Block> blockEntities) implements Writeable {
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public ChunkData {
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heightmaps = heightmaps.deepClone();
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data = data.clone();
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@ -8,7 +8,6 @@ import net.minestom.server.MinecraftServer;
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import net.minestom.server.adventure.audience.PacketGroupingAudience;
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import net.minestom.server.entity.LivingEntity;
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import net.minestom.server.entity.Player;
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import net.minestom.server.network.ConnectionManager;
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import net.minestom.server.network.packet.server.play.TeamsPacket;
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import net.minestom.server.network.packet.server.play.TeamsPacket.CollisionRule;
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import net.minestom.server.network.packet.server.play.TeamsPacket.NameTagVisibility;
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@ -25,9 +24,6 @@ import java.util.concurrent.CopyOnWriteArraySet;
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* This object represents a team on a scoreboard that has a common display theme and other properties.
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*/
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public class Team implements PacketGroupingAudience {
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private static final ConnectionManager CONNECTION_MANAGER = MinecraftServer.getConnectionManager();
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private static final byte ALLOW_FRIENDLY_FIRE_BIT = 0x01;
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private static final byte SEE_INVISIBLE_PLAYERS_BIT = 0x02;
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