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Make player implement Identified
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@ -3,6 +3,7 @@ package net.minestom.server.entity;
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import com.google.common.collect.Queues;
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import com.google.common.collect.Queues;
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import net.kyori.adventure.audience.MessageType;
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import net.kyori.adventure.audience.MessageType;
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import net.kyori.adventure.bossbar.BossBar;
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import net.kyori.adventure.bossbar.BossBar;
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import net.kyori.adventure.identity.Identified;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.identity.Identity;
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import net.kyori.adventure.inventory.Book;
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import net.kyori.adventure.inventory.Book;
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import net.kyori.adventure.sound.SoundStop;
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import net.kyori.adventure.sound.SoundStop;
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@ -72,6 +73,7 @@ import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.utils.time.UpdateOption;
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import net.minestom.server.utils.time.UpdateOption;
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import net.minestom.server.utils.validate.Check;
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import net.minestom.server.utils.validate.Check;
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import net.minestom.server.world.DimensionType;
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import net.minestom.server.world.DimensionType;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Nullable;
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@ -88,7 +90,7 @@ import java.util.function.UnaryOperator;
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* <p>
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* <p>
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* You can easily create your own implementation of this and use it with {@link ConnectionManager#setPlayerProvider(PlayerProvider)}.
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* You can easily create your own implementation of this and use it with {@link ConnectionManager#setPlayerProvider(PlayerProvider)}.
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*/
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*/
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public class Player extends LivingEntity implements CommandSender, Localizable, HoverEventSource<ShowEntity> {
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public class Player extends LivingEntity implements CommandSender, Localizable, HoverEventSource<ShowEntity>, Identified {
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private long lastKeepAlive;
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private long lastKeepAlive;
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private boolean answerKeepAlive;
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private boolean answerKeepAlive;
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@ -2697,6 +2699,11 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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settings.locale = locale == null ? null : locale.toLanguageTag();
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settings.locale = locale == null ? null : locale.toLanguageTag();
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}
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}
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@Override
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public @NonNull Identity identity() {
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return Identity.identity(this.uuid);
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}
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/**
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/**
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* Represents the main or off hand of the player.
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* Represents the main or off hand of the player.
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*/
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*/
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