mirror of
https://github.com/Minestom/Minestom.git
synced 2024-09-27 14:13:24 +02:00
Fix bug when you could send a break a custom block with a finished digging packet
This commit is contained in:
parent
660a67e53e
commit
9e2e48f79c
@ -711,7 +711,7 @@ public abstract class Entity implements Viewable, EventHandler, DataContainer {
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}
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/**
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* Change the gravity of the entity.
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* Changes the gravity of the entity.
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*
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* @param gravityDragPerTick the gravity drag per tick
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*/
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@ -220,7 +220,7 @@ public abstract class EntityCreature extends LivingEntity {
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}
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/**
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* Change the entity target
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* Changes the entity target
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*
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* @param target the new entity target
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*/
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@ -27,7 +27,7 @@ public class FakePlayerController {
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}
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/**
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* Make the player write a message
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* Makes the player write a message
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*
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* @param message the message to write
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*/
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@ -142,7 +142,7 @@ public class FakePlayerController {
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}
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/**
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* Make the player receives a packet
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* Makes the player receives a packet
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* WARNING: pretty much unsafe, used internally to redirect packets here,
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* you should instead use {@link net.minestom.server.network.player.PlayerConnection#sendPacket(ServerPacket)}
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*
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@ -44,7 +44,7 @@ public class PFPathingEntity implements IPathingEntity {
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}
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/**
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* Change the search range of the entity
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* Changes the search range of the entity
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*
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* @param searchRange the new entity's search range
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*/
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@ -370,7 +370,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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}
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/**
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* Change the time rate of the instance
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* Changes the time rate of the instance
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* <p>
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* 1 is the default value and can be set to 0 to be completely disabled (constant time)
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*
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@ -392,7 +392,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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}
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/**
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* Change the rate at which the client is updated about the time
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* Changes the rate at which the client is updated about the time
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* <p>
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* Setting it to null means that the client will never know about time change
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* (but will still change server-side)
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@ -350,7 +350,7 @@ public class Inventory implements InventoryModifier, InventoryClickHandler, View
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}
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/**
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* Change the internal player's cursor item
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* Changes the internal player's cursor item
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* <p>
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* WARNING: the player will not be notified by the change
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*
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@ -80,7 +80,15 @@ public class PlayerDiggingListener {
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ClientPlayerDiggingPacket.Status.CANCELLED_DIGGING, true);
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break;
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case FINISHED_DIGGING:
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breakBlock(instance, player, blockPosition, blockStateId);
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final CustomBlock customBlock = instance.getCustomBlock(blockPosition);
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if (customBlock != null && customBlock.enableCustomBreakDelay()) {
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// Is not supposed to happen, probably a bug
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sendAcknowledgePacket(player, blockPosition, blockStateId,
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ClientPlayerDiggingPacket.Status.FINISHED_DIGGING, false);
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} else {
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// Vanilla block
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breakBlock(instance, player, blockPosition, blockStateId);
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}
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break;
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case DROP_ITEM_STACK:
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final ItemStack droppedItemStack = player.getInventory().getItemInMainHand().clone();
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@ -238,8 +238,9 @@ public final class ConnectionManager {
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}
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/**
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* Removes a {@link Player} from the players list,
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* used during disconnection.
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* Removes a {@link Player} from the players list.
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* <p>
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* Used during disconnection, you shouldn't have to do it manually.
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*
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* @param connection the player connection
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*/
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@ -76,7 +76,7 @@ public class Team {
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private String[] entities;
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/**
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* Default constructor to creates a team
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* Default constructor to creates a team.
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*
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* @param teamName The registry name for the team
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*/
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@ -113,9 +113,9 @@ public class Team {
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}
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/**
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* Adds a member to the {@link Team}
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* Adds a member to the {@link Team}.
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* <br>
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* This member can be a {@link Player} or an {@link LivingEntity}
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* This member can be a {@link Player} or an {@link LivingEntity}.
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*
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* @param member The member to be added
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*/
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@ -139,7 +139,7 @@ public class Team {
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}
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/**
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* Removes a member from the {@link Team}
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* Removes a member from the {@link Team}.
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*
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* @param member The member to be removed
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*/
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@ -165,9 +165,9 @@ public class Team {
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}
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/**
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* Change the display name of the team
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* Changes the display name of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param teamDisplayName The new display name
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*/
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@ -177,7 +177,7 @@ public class Team {
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}
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/**
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* Change the display name of the team and sends an update packet
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* Changes the display name of the team and sends an update packet.
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*
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* @param teamDisplayName The new display name
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*/
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@ -187,9 +187,9 @@ public class Team {
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}
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/**
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* Change the {@link NameTagVisibility} of the team
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* Changes the {@link NameTagVisibility} of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param visibility The new tag visibility
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*/
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@ -199,7 +199,7 @@ public class Team {
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}
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/**
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* Change the {@link NameTagVisibility} of the team and sends an update packet
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* Changes the {@link NameTagVisibility} of the team and sends an update packet.
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*
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* @param nameTagVisibility The new tag visibility
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*/
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@ -209,9 +209,9 @@ public class Team {
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}
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/**
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* Change the {@link CollisionRule} of the team
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* Changes the {@link CollisionRule} of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param rule The new rule
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*/
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@ -221,7 +221,7 @@ public class Team {
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}
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/**
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* Change the collision rule of the team and sends an update packet
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* Changes the collision rule of the team and sends an update packet.
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*
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* @param collisionRule The new collision rule
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*/
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@ -231,9 +231,9 @@ public class Team {
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}
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/**
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* Change the color of the team
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* Changes the color of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param color The new team color
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*/
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@ -243,7 +243,7 @@ public class Team {
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}
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/**
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* Change the color of the team and sends an update packet
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* Changes the color of the team and sends an update packet.
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*
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* @param teamColor The new team color
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*/
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@ -253,9 +253,9 @@ public class Team {
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}
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/**
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* Change the prefix of the team
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* Changes the prefix of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param prefix The new prefix
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*/
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@ -265,7 +265,7 @@ public class Team {
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}
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/**
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* Change the prefix of the team and sends an update packet
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* Changes the prefix of the team and sends an update packet.
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*
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* @param prefix The new prefix
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*/
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@ -275,9 +275,9 @@ public class Team {
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}
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/**
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* Change the suffix of the team
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* Changes the suffix of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param suffix The new suffix
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*/
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@ -287,7 +287,7 @@ public class Team {
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}
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/**
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* Change the suffix of the team and sends an update packet
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* Changes the suffix of the team and sends an update packet.
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*
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* @param suffix The new suffix
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*/
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@ -297,9 +297,9 @@ public class Team {
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}
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/**
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* Change the friendly flags of the team
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* Changes the friendly flags of the team.
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* <br><br>
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* <b>Warning:</b> This is only changed on the <b>server side</b>
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* <b>Warning:</b> This is only changed on the <b>server side</b>.
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*
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* @param flag The new friendly flag
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*/
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@ -309,7 +309,7 @@ public class Team {
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}
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/**
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* Change the friendly flags of the team and sends an update packet
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* Changes the friendly flags of the team and sends an update packet.
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*
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* @param flag The new friendly flag
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*/
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@ -319,7 +319,7 @@ public class Team {
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}
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/**
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* Gets the registry name of the team
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* Gets the registry name of the team.
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*
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* @return the registry name
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*/
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@ -328,7 +328,7 @@ public class Team {
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}
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/**
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* Gets the creation packet to add a team
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* Gets the creation packet to add a team.
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*
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* @return the packet to add the team
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*/
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@ -341,7 +341,7 @@ public class Team {
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}
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/**
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* Creates an destruction packet to remove the team
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* Creates an destruction packet to remove the team.
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*
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* @return the packet to remove the team
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*/
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@ -353,7 +353,7 @@ public class Team {
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}
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/**
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* Obtains an unmodifiable {@link Set} of registered players who are on the team
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* Obtains an unmodifiable {@link Set} of registered players who are on the team.
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*
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* @return an unmodifiable {@link Set} of registered players
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*/
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@ -362,7 +362,7 @@ public class Team {
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}
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/**
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* Gets the display name of the team
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* Gets the display name of the team.
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*
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* @return the display name
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*/
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@ -371,7 +371,7 @@ public class Team {
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}
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/**
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* Gets the friendly flags of the team
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* Gets the friendly flags of the team.
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*
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* @return the friendly flags
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*/
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@ -380,7 +380,7 @@ public class Team {
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}
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/**
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* Gets the tag visibility of the team
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* Gets the tag visibility of the team.
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*
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* @return the tag visibility
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*/
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@ -389,7 +389,7 @@ public class Team {
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}
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/**
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* Gets the collision rule of the team
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* Gets the collision rule of the team.
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*
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* @return the collision rule
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*/
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@ -398,7 +398,7 @@ public class Team {
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}
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/**
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* Gets the color of the team
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* Gets the color of the team.
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*
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* @return the team color
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*/
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@ -407,7 +407,7 @@ public class Team {
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}
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/**
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* Gets the prefix of the team
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* Gets the prefix of the team.
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*
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* @return the team prefix
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*/
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@ -416,7 +416,7 @@ public class Team {
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}
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/**
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* Gets the suffix of the team
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* Gets the suffix of the team.
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*
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* @return the suffix team
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*/
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@ -429,7 +429,7 @@ public class Team {
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}
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/**
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* Sends an {@link TeamsPacket.Action#UPDATE_TEAM_INFO} packet
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* Sends an {@link TeamsPacket.Action#UPDATE_TEAM_INFO} packet.
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*/
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public void sendUpdatePacket() {
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final TeamsPacket updatePacket = new TeamsPacket();
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@ -6,7 +6,7 @@ import net.minestom.server.network.packet.server.play.TeamsPacket.CollisionRule;
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import net.minestom.server.network.packet.server.play.TeamsPacket.NameTagVisibility;
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/**
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* A builder which represents a fluent Object to built teams
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* A builder which represents a fluent Object to built teams.
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*/
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public class TeamBuilder {
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@ -24,7 +24,7 @@ public class TeamBuilder {
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private boolean updateTeam;
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/**
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* Creates an team builder
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* Creates an team builder.
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*
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* @param name The name of the new team
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* @param teamManager The manager for the team
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@ -34,7 +34,7 @@ public class TeamBuilder {
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}
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/**
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* Creates an team builder
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* Creates an team builder.
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*
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* @param team The new team
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* @param teamManager The manager for the team
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@ -46,7 +46,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the prefix of the {@link Team}
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* Updates the prefix of the {@link Team}.
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*
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* @param prefix The new prefix
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* @return this builder, for chaining
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@ -56,7 +56,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the prefix of the {@link Team}
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* Updates the prefix of the {@link Team}.
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*
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* @param prefix The new prefix
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* @return this builder, for chaining
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@ -67,7 +67,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the color of the {@link Team}
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* Updates the color of the {@link Team}.
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*
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* @param color The new color
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* @return this builder, for chaining
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@ -78,7 +78,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the suffix of the {@link Team}
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* Updates the suffix of the {@link Team}.
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*
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* @param suffix The new suffix
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* @return this builder, for chaining
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@ -88,7 +88,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the suffix of the {@link Team}
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* Updates the suffix of the {@link Team}.
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*
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* @param suffix The new suffix
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* @return this builder, for chaining
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@ -99,7 +99,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the display name of the {@link Team}
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* Updates the display name of the {@link Team}.
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*
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* @param displayName The new display name
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* @return this builder, for chaining
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@ -109,7 +109,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the display name of the {@link Team}
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* Updates the display name of the {@link Team}.
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*
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* @param displayName The new display name
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* @return this builder, for chaining
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@ -120,7 +120,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the {@link CollisionRule} of the {@link Team}
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* Updates the {@link CollisionRule} of the {@link Team}.
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*
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* @param rule The new rule
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* @return this builder, for chaining
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@ -131,7 +131,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the {@link NameTagVisibility} of the {@link Team}
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* Updates the {@link NameTagVisibility} of the {@link Team}.
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*
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* @param visibility The new tag visibility
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* @return this builder, for chaining
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@ -142,7 +142,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the friendly flags of the {@link Team}
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* Updates the friendly flags of the {@link Team}.
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*
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* @param flag The new friendly flag
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* @return this builder, for chaining
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@ -153,7 +153,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the friendly flags for allow friendly fire
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* Updates the friendly flags for allow friendly fire.
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*
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* @return this builder, for chaining
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*/
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@ -162,7 +162,7 @@ public class TeamBuilder {
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}
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/**
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* Updates the friendly flags to sees invisible players of own team
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* Updates the friendly flags to sees invisible players of own team.
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*
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* @return this builder, for chaining
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*/
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@ -171,9 +171,9 @@ public class TeamBuilder {
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}
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/**
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* Change the prefix of the {@link Team} without an update packet
|
||||
* Changes the prefix of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param prefix The new prefix
|
||||
* @return this builder, for chaining
|
||||
@ -183,9 +183,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the prefix of the {@link Team} without an update packet
|
||||
* Changes the prefix of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param prefix The new prefix
|
||||
* @return this builder, for chaining
|
||||
@ -196,9 +196,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the suffix of the {@link Team} without an update packet
|
||||
* Changes the suffix of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param suffix The new suffix
|
||||
* @return this builder, for chaining
|
||||
@ -209,9 +209,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the suffix of the {@link Team} without an update packet
|
||||
* Changes the suffix of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param suffix The new suffix
|
||||
* @return this builder, for chaining
|
||||
@ -222,9 +222,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the color of the {@link Team} without an update packet
|
||||
* Changes the color of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param color The new team color
|
||||
* @return this builder, for chaining
|
||||
@ -235,9 +235,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the display name of the {@link Team} without an update packet
|
||||
* Changes the display name of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param displayName The new display name
|
||||
* @return this builder, for chaining
|
||||
@ -247,9 +247,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the display name of the {@link Team} without an update packet
|
||||
* Changes the display name of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param displayName The new display name
|
||||
* @return this builder, for chaining
|
||||
@ -260,9 +260,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the {@link CollisionRule} of the {@link Team} without an update packet
|
||||
* Changes the {@link CollisionRule} of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param rule The new rule
|
||||
* @return this builder, for chaining
|
||||
@ -273,9 +273,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the {@link NameTagVisibility} of the {@link Team} without an update packet
|
||||
* Changes the {@link NameTagVisibility} of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param visibility The new tag visibility
|
||||
* @return this builder, for chaining
|
||||
@ -286,9 +286,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the friendly flags of the {@link Team} without an update packet
|
||||
* Changes the friendly flags of the {@link Team} without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @param flag The new flag
|
||||
* @return this builder, for chaining
|
||||
@ -299,9 +299,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the friendly flags for allow friendly fire without an update packet
|
||||
* Changes the friendly flags for allow friendly fire without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @return this builder, for chaining
|
||||
*/
|
||||
@ -310,9 +310,9 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the friendly flags to sees invisible players of own team without an update packet
|
||||
* Changes the friendly flags to sees invisible players of own team without an update packet.
|
||||
* <br><br>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>
|
||||
* <b>Warning: </b> If you do not call {@link #updateTeamPacket()}, this is only changed of the <b>server side</b>.
|
||||
*
|
||||
* @return this builder, for chaining
|
||||
*/
|
||||
@ -321,7 +321,7 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Allows to send an update packet when the team is built
|
||||
* Allows to send an update packet when the team is built.
|
||||
*
|
||||
* @return this builder, for chaining
|
||||
*/
|
||||
@ -331,7 +331,7 @@ public class TeamBuilder {
|
||||
}
|
||||
|
||||
/**
|
||||
* Built a team
|
||||
* Built a team.
|
||||
*
|
||||
* @return the built team
|
||||
*/
|
||||
|
@ -21,7 +21,7 @@ public final class PlayerInventoryUtils {
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a packet slot to an internal one
|
||||
* Converts a packet slot to an internal one.
|
||||
*
|
||||
* @param slot the packet slot
|
||||
* @param offset the slot count separating the up part of the inventory to the bottom part (armor/craft in PlayerInventory, inventory slots in others)
|
||||
|
@ -7,7 +7,7 @@ public enum TimeUnit {
|
||||
TICK, DAY, HOUR, MINUTE, SECOND, MILLISECOND;
|
||||
|
||||
/**
|
||||
* Convert a value and its unit to milliseconds
|
||||
* Converts a value and its unit to milliseconds.
|
||||
*
|
||||
* @param value the time value
|
||||
* @return the converted milliseconds based on the time value and the unit
|
||||
|
Loading…
Reference in New Issue
Block a user