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Removed TestArrow from the demo scene
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package demo.entity;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.LivingEntity;
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import net.minestom.server.entity.ObjectEntity;
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import net.minestom.server.utils.Position;
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public class TestArrow extends ObjectEntity {
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private LivingEntity shooter;
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public TestArrow(LivingEntity shooter, Position spawnPosition) {
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super(EntityType.ARROW, spawnPosition);
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this.shooter = shooter;
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}
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@Override
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public int getObjectData() {
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return shooter.getEntityId() + 1;
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}
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public LivingEntity getShooter() {
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return shooter;
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}
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}
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