From a0a7c8268c3ee00dab233d1139f06e326667c8b1 Mon Sep 17 00:00:00 2001 From: TheMode Date: Sat, 10 Aug 2019 11:52:23 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 28cc29896..01b76637d 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ It is our major concept, worlds are great for survival with friends, but when it Being able to create instances directly on the go is a must-have, according to us it can push many more projects forward. -Instances also come with performance benefits, unlike some others which will be fully single-threaded or maybe using one thread per world we are using a set number of threads (pool) to manage all chunks independently from instances, meaning using more of the CPU power. +Instances also come with performance benefits, unlike some others which will be fully single-threaded or maybe using one thread per world we are using a set number of threads (pool) to manage all chunks independently from instances, meaning using more of CPU power. ## Blocks Minestom by default does not know what is stone block, not even a chest, you will have to tell him that it opens an inventory. Every "special blocks" (which aren't only visual) have to be registered, then they can be placed anywhere simply.