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Fix tests
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@ -1,6 +1,5 @@
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package net.minestom.server.instance;
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package net.minestom.server.instance;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.ExperienceOrb;
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import net.minestom.server.entity.ExperienceOrb;
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@ -81,13 +80,10 @@ public sealed interface EntityTracker permits EntityTrackerImpl {
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visibleEntities(point.chunkX(), point.chunkZ(), target, query);
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visibleEntities(point.chunkX(), point.chunkZ(), target, query);
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}
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}
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/**
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<T extends Entity> @NotNull List<List<T>> references(int chunkX, int chunkZ, int range, @NotNull Target<T> target);
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* Gets a list containing references to all the entity from {@link MinecraftServer#getChunkViewDistance()} range.
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*/
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<T extends Entity> @NotNull List<List<T>> references(int chunkX, int chunkZ, @NotNull Target<T> target);
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default <T extends Entity> @NotNull List<List<T>> references(@NotNull Point point, @NotNull Target<T> target) {
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default <T extends Entity> @NotNull List<List<T>> references(@NotNull Point point, int range, @NotNull Target<T> target) {
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return references(point.chunkX(), point.chunkZ(), target);
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return references(point.chunkX(), point.chunkZ(), range, target);
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}
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}
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/**
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/**
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@ -128,22 +128,22 @@ final class EntityTrackerImpl implements EntityTracker {
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@Override
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@Override
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public <T extends Entity> void visibleEntities(int chunkX, int chunkZ, @NotNull Target<T> target, @NotNull Query<T> query) {
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public <T extends Entity> void visibleEntities(int chunkX, int chunkZ, @NotNull Target<T> target, @NotNull Query<T> query) {
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for (List<T> entities : references(chunkX, chunkZ, target)) {
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for (List<T> entities : references(chunkX, chunkZ, MinecraftServer.getEntityViewDistance(), target)) {
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if (entities.isEmpty()) continue;
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if (entities.isEmpty()) continue;
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for (T entity : entities) query.consume(entity);
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for (T entity : entities) query.consume(entity);
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}
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}
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}
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}
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@Override
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@Override
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public @NotNull <T extends Entity> List<List<T>> references(int chunkX, int chunkZ, @NotNull Target<T> target) {
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public @NotNull <T extends Entity> List<List<T>> references(int chunkX, int chunkZ, int range, @NotNull Target<T> target) {
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// Gets reference to all chunk entities lists within the range
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// Gets reference to all chunk entities lists within the range
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// This is used to avoid a map lookup per chunk
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// This is used to avoid a map lookup per chunk
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final TargetEntry<T> entry = (TargetEntry<T>) entries[target.ordinal()];
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final TargetEntry<T> entry = (TargetEntry<T>) entries[target.ordinal()];
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return entry.chunkRangeEntities.computeIfAbsent(ChunkUtils.getChunkIndex(chunkX, chunkZ),
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var rangeRef = entry.references.computeIfAbsent(range, integer -> Long2ObjectSyncMap.hashmap());
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return rangeRef.computeIfAbsent(ChunkUtils.getChunkIndex(chunkX, chunkZ),
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chunkIndex -> {
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chunkIndex -> {
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List<List<T>> entities = new ArrayList<>();
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List<List<T>> entities = new ArrayList<>();
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ChunkUtils.forChunksInRange(ChunkUtils.getChunkCoordX(chunkIndex), ChunkUtils.getChunkCoordZ(chunkIndex),
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ChunkUtils.forChunksInRange(ChunkUtils.getChunkCoordX(chunkIndex), ChunkUtils.getChunkCoordZ(chunkIndex), range,
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MinecraftServer.getChunkViewDistance(),
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(x, z) -> entities.add(entry.chunkEntities.computeIfAbsent(getChunkIndex(x, z), i -> (List<T>) LIST_SUPPLIER.get())));
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(x, z) -> entities.add(entry.chunkEntities.computeIfAbsent(getChunkIndex(x, z), i -> (List<T>) LIST_SUPPLIER.get())));
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return List.copyOf(entities);
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return List.copyOf(entities);
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});
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});
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@ -177,7 +177,7 @@ final class EntityTrackerImpl implements EntityTracker {
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// Chunk index -> entities inside it
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// Chunk index -> entities inside it
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private final Long2ObjectSyncMap<List<T>> chunkEntities = Long2ObjectSyncMap.hashmap();
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private final Long2ObjectSyncMap<List<T>> chunkEntities = Long2ObjectSyncMap.hashmap();
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// Chunk index -> lists of visible entities (references to chunkEntities entries)
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// Chunk index -> lists of visible entities (references to chunkEntities entries)
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private final Long2ObjectSyncMap<List<List<T>>> chunkRangeEntities = Long2ObjectSyncMap.hashmap();
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private final Int2ObjectSyncMap<Long2ObjectSyncMap<List<List<T>>>> references = Int2ObjectSyncMap.hashmap();
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TargetEntry(Target<T> target) {
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TargetEntry(Target<T> target) {
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this.target = target;
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this.target = target;
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@ -2,6 +2,7 @@ package net.minestom.server.utils;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import it.unimi.dsi.fastutil.ints.IntSet;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.Player;
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@ -55,8 +56,9 @@ public final class ViewEngine {
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synchronized (mutex) {
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synchronized (mutex) {
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this.tracker = tracker;
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this.tracker = tracker;
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if (tracker != null) {
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if (tracker != null) {
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this.viewableOption.references = tracker.references(point, EntityTracker.Target.PLAYERS);
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final int range = entity != null ? MinecraftServer.getEntityViewDistance() : MinecraftServer.getChunkViewDistance();
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this.viewerOption.references = tracker.references(point, EntityTracker.Target.ENTITIES);
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this.viewableOption.references = tracker.references(point, range, EntityTracker.Target.PLAYERS);
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this.viewerOption.references = tracker.references(point, range, EntityTracker.Target.ENTITIES);
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} else {
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} else {
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this.viewableOption.references = null;
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this.viewableOption.references = null;
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this.viewerOption.references = null;
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this.viewerOption.references = null;
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