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Only send chunks if required
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@ -55,6 +55,7 @@ import net.minestom.server.utils.binary.BinaryWriter;
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import net.minestom.server.utils.callback.OptionalCallback;
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import net.minestom.server.utils.chunk.ChunkCallback;
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import net.minestom.server.utils.chunk.ChunkUtils;
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import net.minestom.server.utils.instance.InstanceUtils;
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import net.minestom.server.utils.validate.Check;
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import net.minestom.server.world.DimensionType;
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import org.jetbrains.annotations.NotNull;
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@ -604,47 +605,68 @@ public class Player extends LivingEntity implements CommandSender {
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Check.argCondition(this.instance == instance, "Instance should be different than the current one");
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final boolean firstSpawn = this.instance == null; // TODO: Handle player reconnections, must be false in that case too
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// Remove all previous viewable chunks (from the previous instance)
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for (Chunk viewableChunk : viewableChunks) {
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viewableChunk.removeViewer(this);
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// true if the chunks need to be send to the client, can be false if the instances share the same chunks (eg SharedInstance)
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final boolean needWorldRefresh = !InstanceUtils.areLinked(this.instance, instance);
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if (needWorldRefresh) {
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// Remove all previous viewable chunks (from the previous instance)
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for (Chunk viewableChunk : viewableChunks) {
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viewableChunk.removeViewer(this);
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}
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if (this.instance != null) {
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final DimensionType instanceDimensionType = instance.getDimensionType();
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if (dimensionType != instanceDimensionType)
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sendDimension(instanceDimensionType);
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}
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final long[] visibleChunks = ChunkUtils.getChunksInRange(position, getChunkRange());
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final int length = visibleChunks.length;
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AtomicInteger counter = new AtomicInteger(0);
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for (long visibleChunk : visibleChunks) {
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final int chunkX = ChunkUtils.getChunkCoordX(visibleChunk);
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final int chunkZ = ChunkUtils.getChunkCoordZ(visibleChunk);
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final ChunkCallback callback = (chunk) -> {
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if (chunk != null) {
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chunk.addViewer(this);
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if (chunk.getChunkX() == Math.floorDiv((int) getPosition().getX(), 16) && chunk.getChunkZ() == Math.floorDiv((int) getPosition().getZ(), 16))
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updateViewPosition(chunk);
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}
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final boolean isLast = counter.get() == length - 1;
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if (isLast) {
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// This is the last chunk to be loaded , spawn player
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spawnPlayer(instance, firstSpawn);
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} else {
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// Increment the counter of current loaded chunks
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counter.incrementAndGet();
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}
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};
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// WARNING: if auto load is disabled and no chunks are loaded beforehand, player will be stuck.
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instance.loadOptionalChunk(chunkX, chunkZ, callback);
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}
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} else {
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spawnPlayer(instance, firstSpawn);
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}
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}
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if (this.instance != null) {
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final DimensionType instanceDimensionType = instance.getDimensionType();
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if (dimensionType != instanceDimensionType)
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sendDimension(instanceDimensionType);
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}
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final long[] visibleChunks = ChunkUtils.getChunksInRange(position, getChunkRange());
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final int length = visibleChunks.length;
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AtomicInteger counter = new AtomicInteger(0);
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for (long visibleChunk : visibleChunks) {
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final int chunkX = ChunkUtils.getChunkCoordX(visibleChunk);
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final int chunkZ = ChunkUtils.getChunkCoordZ(visibleChunk);
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final ChunkCallback callback = (chunk) -> {
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if (chunk != null) {
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chunk.addViewer(this);
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if (chunk.getChunkX() == Math.floorDiv((int) getPosition().getX(), 16) && chunk.getChunkZ() == Math.floorDiv((int) getPosition().getZ(), 16))
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updateViewPosition(chunk);
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}
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final boolean isLast = counter.get() == length - 1;
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if (isLast) {
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// This is the last chunk to be loaded , spawn player
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this.viewableEntities.forEach(entity -> entity.removeViewer(this));
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super.setInstance(instance);
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PlayerSpawnEvent spawnEvent = new PlayerSpawnEvent(this, instance, firstSpawn);
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callEvent(PlayerSpawnEvent.class, spawnEvent);
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} else {
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// Increment the counter of current loaded chunks
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counter.incrementAndGet();
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}
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};
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// WARNING: if auto load is disabled and no chunks are loaded beforehand, player will be stuck.
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instance.loadOptionalChunk(chunkX, chunkZ, callback);
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}
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/**
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* Used to spawn the player once the client has all the required chunks.
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* <p>
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* Does add the player to {@code instance}, remove all viewable entities and call {@link PlayerSpawnEvent}.
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* <p>
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* UNSAFE: only called with {@link #setInstance(Instance)}.
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*
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* @param firstSpawn true if this is the player first spawn
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*/
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private void spawnPlayer(Instance instance, boolean firstSpawn) {
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this.viewableEntities.forEach(entity -> entity.removeViewer(this));
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super.setInstance(instance);
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PlayerSpawnEvent spawnEvent = new PlayerSpawnEvent(this, instance, firstSpawn);
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callEvent(PlayerSpawnEvent.class, spawnEvent);
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}
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@NotNull
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@ -0,0 +1,29 @@
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package net.minestom.server.utils.instance;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.InstanceContainer;
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import net.minestom.server.instance.SharedInstance;
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public final class InstanceUtils {
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/**
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* Gets if two instances share the same chunks.
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*
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* @param instance1 the first instance
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* @param instance2 the second instance
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* @return true if the two instances share the same chunks
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*/
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public static boolean areLinked(Instance instance1, Instance instance2) {
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if (instance1 instanceof InstanceContainer && instance2 instanceof SharedInstance) {
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return ((SharedInstance) instance2).getInstanceContainer().equals(instance1);
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} else if (instance2 instanceof InstanceContainer && instance1 instanceof SharedInstance) {
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return ((SharedInstance) instance1).getInstanceContainer().equals(instance2);
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} else if (instance1 instanceof SharedInstance && instance2 instanceof SharedInstance) {
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final InstanceContainer container1 = ((SharedInstance) instance1).getInstanceContainer();
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final InstanceContainer container2 = ((SharedInstance) instance2).getInstanceContainer();
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return container1.equals(container2);
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}
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return false;
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}
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}
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