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Decrease default synchronization time group to 50
Signed-off-by: TheMode <themode@outlook.fr>
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@ -77,7 +77,7 @@ public final class MinecraftServer {
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public static final String THREAD_NAME_TICK = "Ms-Tick";
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public static final String THREAD_NAME_BLOCK_BATCH = "Ms-BlockBatchPool";
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public static final int THREAD_COUNT_BLOCK_BATCH = 2;
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public static final int THREAD_COUNT_BLOCK_BATCH = 4;
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public static final String THREAD_NAME_SCHEDULER = "Ms-SchedulerPool";
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public static final int THREAD_COUNT_SCHEDULER = 1;
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@ -81,7 +81,7 @@ public class Player extends LivingEntity implements CommandSender {
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/**
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* @see #getPlayerSynchronizationGroup()
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*/
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private static volatile int playerSynchronizationGroup = 100;
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private static volatile int playerSynchronizationGroup = 50;
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/**
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* For the number of viewers that a player has, the position synchronization packet will be sent
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