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Re-make the player
field protected
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@ -23,7 +23,7 @@ public class PlayerInventory extends AbstractInventory implements EquipmentHandl
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public static final int INVENTORY_SIZE = 46;
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public static final int INNER_INVENTORY_SIZE = 36;
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private final Player player;
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protected final Player player;
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private ItemStack cursorItem = ItemStack.AIR;
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public PlayerInventory(@NotNull Player player) {
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