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hollow-cube/collision-changelog
* Add information about new entity collision API * Update CHANGELOG.md
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@ -15,3 +15,4 @@ Some of these are pending, some deserve PRs, others are just minor tweaks
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Support has been maintained for the old argument map signature, so only completely custom arguments will be affected.
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* **breaking** [Placement rule api changes](https://github.com/hollow-cube/minestom-ce/pull/20)
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* Optionally use reworked chunk sending algorithm (`minestom.use-new-chunk-sending` system property)
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* Add an API to check for swept entity collisions. Used in the new PlayerProjectile class
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