hollow-cube/collision-changelog

* Add information about new entity collision API

* Update CHANGELOG.md
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@ -15,3 +15,4 @@ Some of these are pending, some deserve PRs, others are just minor tweaks
Support has been maintained for the old argument map signature, so only completely custom arguments will be affected.
* **breaking** [Placement rule api changes](https://github.com/hollow-cube/minestom-ce/pull/20)
* Optionally use reworked chunk sending algorithm (`minestom.use-new-chunk-sending` system property)
* Add an API to check for swept entity collisions. Used in the new PlayerProjectile class