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PacketUtils#writeFramedPacket cleanup
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@ -223,11 +223,12 @@ public final class PacketUtils {
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public static void writeFramedPacket(@NotNull ByteBuf buffer,
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@NotNull ServerPacket serverPacket) {
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final int compressionThreshold = MinecraftServer.getCompressionThreshold();
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final boolean compression = compressionThreshold > 0;
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final boolean compressionEnabled = compressionThreshold > 0;
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if (compression) {
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// Dummy var-int
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final int packetLengthIndex = Utils.writeEmptyVarIntHeader(buffer);
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// Index of the var-int containing the complete packet length
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final int packetLengthIndex = Utils.writeEmptyVarIntHeader(buffer);
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if (compressionEnabled) {
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// Index of the uncompressed payload length
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final int dataLengthIndex = Utils.writeEmptyVarIntHeader(buffer);
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// Write packet
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@ -258,18 +259,12 @@ public final class PacketUtils {
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Utils.overrideVarIntHeader(buffer, dataLengthIndex, 0); // -> Uncompressed
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}
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} else {
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// No compression
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// Write dummy var-int
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final int index = Utils.writeEmptyVarIntHeader(buffer);
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// Write packet id + payload
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// No compression, write packet id + payload
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writePacket(buffer, serverPacket);
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// Rewrite dummy var-int to packet length
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final int afterIndex = buffer.writerIndex();
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final int packetSize = (afterIndex - index) - Utils.VARINT_HEADER_SIZE;
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Utils.overrideVarIntHeader(buffer, index, packetSize);
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final int packetSize = (buffer.writerIndex() - packetLengthIndex) - Utils.VARINT_HEADER_SIZE;
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Utils.overrideVarIntHeader(buffer, packetLengthIndex, packetSize);
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}
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}
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