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Use Audiences class instead of ConnectionManager
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@ -16,6 +16,7 @@ import net.minestom.server.MinecraftServer;
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import net.minestom.server.advancements.AdvancementTab;
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import net.minestom.server.adventure.AdventurePacketConvertor;
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import net.minestom.server.adventure.Localizable;
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import net.minestom.server.adventure.audience.Audiences;
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import net.minestom.server.attribute.Attribute;
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import net.minestom.server.chat.ChatParser;
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import net.minestom.server.chat.ColoredText;
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@ -518,7 +519,7 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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// #buildDeathMessage can return null, check here
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if (chatMessage != null) {
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MinecraftServer.getConnectionManager().sendMessage(chatMessage);
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Audiences.audiences().players().sendMessage(chatMessage);
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}
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}
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