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Put getNumberProperties into Number arg
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bedc91427e
commit
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@ -10,7 +10,6 @@ import net.minestom.server.command.builder.CommandData;
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import net.minestom.server.command.builder.CommandDispatcher;
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import net.minestom.server.command.builder.CommandSyntax;
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import net.minestom.server.command.builder.arguments.*;
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import net.minestom.server.command.builder.arguments.number.ArgumentNumber;
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import net.minestom.server.command.builder.condition.CommandCondition;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.player.PlayerCommandEvent;
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@ -518,6 +517,7 @@ public final class CommandManager {
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return literalNode;
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}
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// TODO should we even have this function?
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/**
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* Converts an argument to a node with the correct brigadier parser.
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*
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@ -539,15 +539,6 @@ public final class CommandManager {
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return argument.toNodes(executable);
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}
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public byte getNumberProperties(@NotNull ArgumentNumber<? extends Number> argumentNumber) {
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byte result = 0;
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if (argumentNumber.hasMin())
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result += 1;
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if (argumentNumber.hasMax())
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result += 2;
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return result;
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}
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public byte getFlag(@NotNull NodeType type, boolean executable, boolean redirect, boolean suggestionType) {
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byte result = (byte) type.mask;
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@ -49,7 +49,7 @@ public class ArgumentDouble extends ArgumentNumber<Double> {
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argumentNode.parser = "brigadier:double";
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argumentNode.properties = packetWriter -> {
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packetWriter.writeByte(MinecraftServer.getCommandManager().getNumberProperties(this));
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packetWriter.writeByte(getNumberProperties());
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if (this.hasMin())
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packetWriter.writeDouble(this.getMin());
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if (this.hasMax())
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@ -49,7 +49,7 @@ public class ArgumentFloat extends ArgumentNumber<Float> {
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argumentNode.parser = "brigadier:float";
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argumentNode.properties = packetWriter -> {
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packetWriter.writeByte(MinecraftServer.getCommandManager().getNumberProperties(this));
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packetWriter.writeByte(getNumberProperties());
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if (this.hasMin())
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packetWriter.writeFloat(this.getMin());
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if (this.hasMax())
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@ -40,7 +40,7 @@ public class ArgumentInteger extends ArgumentNumber<Integer> {
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argumentNode.parser = "brigadier:integer";
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argumentNode.properties = packetWriter -> {
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packetWriter.writeByte(MinecraftServer.getCommandManager().getNumberProperties(this));
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packetWriter.writeByte(getNumberProperties());
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if (this.hasMin())
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packetWriter.writeInt(this.getMin());
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if (this.hasMax())
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@ -42,7 +42,7 @@ public class ArgumentLong extends ArgumentNumber<Long> {
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argumentNode.parser = "brigadier:int";
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argumentNode.properties = packetWriter -> {
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packetWriter.writeByte(MinecraftServer.getCommandManager().getNumberProperties(this));
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packetWriter.writeByte(getNumberProperties());
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if (this.hasMin())
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packetWriter.writeInt(this.getMin().intValue());
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if (this.hasMax())
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@ -43,6 +43,20 @@ public abstract class ArgumentNumber<T extends Number> extends Argument<T> {
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return this;
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}
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/**
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* Creates the byteflag based on the number's min/max existance.
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*
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* @return A byteflag for argument specification.
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*/
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public byte getNumberProperties() {
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byte result = 0;
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if (this.hasMin())
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result += 1;
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if (this.hasMax())
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result += 2;
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return result;
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}
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/**
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* Gets if the argument has a minimum.
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*
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