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Make GLFWCapableBuffer public for devs to extend if wanted
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@ -17,7 +17,7 @@ import static org.lwjgl.glfw.GLFW.*;
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import static org.lwjgl.glfw.GLFW.glfwTerminate;
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import static org.lwjgl.opengl.GL11.*;
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abstract class GLFWCapableBuffer {
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public abstract class GLFWCapableBuffer {
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protected final byte[] colors;
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private final ByteBuffer pixels;
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