add refreshCommands()

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MrGazdag 2021-08-12 03:53:49 +02:00 committed by GitHub
parent 6b151c1f7c
commit c71ea517a2
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@ -246,15 +246,8 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
this.playerConnection.sendPacket(player.getAddPlayerToList()); this.playerConnection.sendPacket(player.getAddPlayerToList());
} }
// Commands start // Commands
{ refreshCommands();
CommandManager commandManager = MinecraftServer.getCommandManager();
DeclareCommandsPacket declareCommandsPacket = commandManager.createDeclareCommandsPacket(this);
playerConnection.sendPacket(declareCommandsPacket);
}
// Commands end
// Recipes start // Recipes start
{ {
@ -432,6 +425,17 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
teleport(respawnEvent.getRespawnPosition()).thenRun(this::refreshAfterTeleport); teleport(respawnEvent.getRespawnPosition()).thenRun(this::refreshAfterTeleport);
} }
/**
* Refreshes the command list for this player. This checks the
* {@link net.minestom.server.command.builder.condition.CommandCondition}s
* again, and any changes will be visible to the player.
*/
public void refreshCommands() {
CommandManager commandManager = MinecraftServer.getCommandManager();
DeclareCommandsPacket declareCommandsPacket = commandManager.createDeclareCommandsPacket(this);
playerConnection.sendPacket(declareCommandsPacket);
}
@Override @Override
public boolean isOnGround() { public boolean isOnGround() {
return onGround; return onGround;