From ce509b2bc61e07d9430b413c6ca8a238a5c13fd3 Mon Sep 17 00:00:00 2001 From: jglrxavpok Date: Thu, 13 Aug 2020 13:27:39 +0200 Subject: [PATCH] Invalid Javadoc HTML broke the build, oops 2 --- .../net/minestom/server/map/framebuffers/MapColorRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lwjgl/java/net/minestom/server/map/framebuffers/MapColorRenderer.java b/src/lwjgl/java/net/minestom/server/map/framebuffers/MapColorRenderer.java index fc977dcc6..fb6bc3284 100644 --- a/src/lwjgl/java/net/minestom/server/map/framebuffers/MapColorRenderer.java +++ b/src/lwjgl/java/net/minestom/server/map/framebuffers/MapColorRenderer.java @@ -23,7 +23,7 @@ import static org.lwjgl.opengl.GL30.*; * Therefore, the constructor call should be done inside the thread linked to the OpenGL context. The context can * be moved through {@link GLFWCapableBuffer#changeRenderingThreadToCurrent()} and {@link GLFWCapableBuffer#unbindContextFromThread()} * - *
+ *
* Resources created in constructor are: *