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Handle prepared buffer being bigger than the pooled ones
Signed-off-by: TheMode <themode@outlook.fr>
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@ -31,6 +31,7 @@ import java.lang.ref.SoftReference;
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import java.net.SocketAddress;
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import java.nio.BufferUnderflowException;
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import java.nio.ByteBuffer;
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import java.nio.channels.ClosedChannelException;
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import java.nio.channels.SocketChannel;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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@ -231,11 +232,20 @@ public class PlayerSocketConnection extends PlayerConnection {
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public void write(@NotNull ByteBuffer buffer) {
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synchronized (bufferLock) {
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if (!tickBuffer.canWrite(buffer.position())) {
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// Tick buffer is full, flush before appending
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flush();
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final int size = buffer.position();
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if (size <= BUFFER_SIZE) {
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if (!tickBuffer.canWrite(size)) flush();
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this.tickBuffer.write(buffer.flip());
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} else {
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final int bufferCount = size / BUFFER_SIZE + 1;
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for (int i = 0; i < bufferCount; i++) {
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ByteBuffer slice = buffer.position(i * BUFFER_SIZE).slice();
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slice.limit(Math.min(slice.remaining(), BUFFER_SIZE));
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if (!tickBuffer.canWrite(slice.remaining())) flush();
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this.tickBuffer.write(slice);
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}
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buffer.position(size);
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}
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this.tickBuffer.write(buffer.flip());
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}
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}
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@ -244,7 +254,6 @@ public class PlayerSocketConnection extends PlayerConnection {
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}
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public void write(@NotNull ServerPacket packet) {
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// TODO write directly to the tick buffer
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write(PacketUtils.createFramedPacket(packet, compressed));
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}
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@ -287,12 +296,10 @@ public class PlayerSocketConnection extends PlayerConnection {
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if (!waitingBuffer.writeChannel(channel)) break;
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iterator.remove();
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POOLED_BUFFERS.add(new SoftReference<>(waitingBuffer));
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} catch (ClosedChannelException e) {
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shouldDisconnect = true;
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} catch (IOException e) {
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final String message = e.getMessage();
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if (message == null ||
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(!message.equals("Broken pipe") && !message.equals("Connection reset by peer"))) {
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MinecraftServer.getExceptionManager().handleException(e);
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}
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MinecraftServer.getExceptionManager().handleException(e);
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shouldDisconnect = true;
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}
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}
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@ -468,11 +475,7 @@ public class PlayerSocketConnection extends PlayerConnection {
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buffer = ref.get();
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if (buffer != null) break;
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}
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if (buffer == null) {
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buffer = BinaryBuffer.ofSize(BUFFER_SIZE);
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} else {
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buffer.clear();
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}
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return buffer;
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if (buffer != null) buffer.clear();
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return Objects.requireNonNullElseGet(buffer, () -> BinaryBuffer.ofSize(BUFFER_SIZE));
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}
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}
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