Remove useless equipments sync

This commit is contained in:
Felix Cravic 2020-04-24 18:39:35 +02:00
parent 2f6205b577
commit d7e9a3a23f

View File

@ -99,7 +99,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setItemInMainHand(ItemStack itemStack) {
safeItemInsert(player.getHeldSlot(), itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.MAIN_HAND);
}
public ItemStack getItemInOffHand() {
@ -108,7 +107,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setItemInOffHand(ItemStack itemStack) {
safeItemInsert(OFFHAND_SLOT, itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.OFF_HAND);
}
public ItemStack getHelmet() {
@ -117,7 +115,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setHelmet(ItemStack itemStack) {
safeItemInsert(HELMET_SLOT, itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.HELMET);
}
public ItemStack getChestplate() {
@ -126,7 +123,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setChestplate(ItemStack itemStack) {
safeItemInsert(CHESTPLATE_SLOT, itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.CHESTPLATE);
}
public ItemStack getLeggings() {
@ -135,7 +131,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setLeggings(ItemStack itemStack) {
safeItemInsert(LEGGINGS_SLOT, itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.LEGGINGS);
}
public ItemStack getBoots() {
@ -144,7 +139,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
public void setBoots(ItemStack itemStack) {
safeItemInsert(BOOTS_SLOT, itemStack);
player.syncEquipment(EntityEquipmentPacket.Slot.BOOTS);
}
public void update() {