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Remove custom block when breaking it
Use Math.floor() to correct coordinates
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@ -582,11 +582,11 @@ public abstract class Entity implements Viewable, DataContainer {
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public boolean sameChunk(Position position) {
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Position pos = getPosition();
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int chunkX1 = ChunkUtils.getChunkCoordinate((int) pos.getX());
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int chunkZ1 = ChunkUtils.getChunkCoordinate((int) pos.getZ());
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int chunkX1 = ChunkUtils.getChunkCoordinate((int) Math.floor(pos.getX()));
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int chunkZ1 = ChunkUtils.getChunkCoordinate((int) Math.floor(pos.getZ()));
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int chunkX2 = ChunkUtils.getChunkCoordinate((int) position.getX());
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int chunkZ2 = ChunkUtils.getChunkCoordinate((int) position.getZ());
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int chunkX2 = ChunkUtils.getChunkCoordinate((int) Math.floor(position.getX()));
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int chunkZ2 = ChunkUtils.getChunkCoordinate((int) Math.floor(position.getZ()));
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return chunkX1 == chunkX2 && chunkZ1 == chunkZ2;
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}
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@ -7,6 +7,7 @@ import net.minestom.server.entity.Player;
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import net.minestom.server.event.PlayerBlockBreakEvent;
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import net.minestom.server.instance.batch.BlockBatch;
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import net.minestom.server.instance.batch.ChunkBatch;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.instance.block.CustomBlock;
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import net.minestom.server.instance.block.rule.BlockPlacementRule;
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import net.minestom.server.network.PacketWriterUtils;
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@ -118,6 +119,7 @@ public class InstanceContainer extends Instance {
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if (previousBlock != null) {
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Data previousData = chunk.getData(index);
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previousBlock.onDestroy(this, blockPosition, previousData);
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chunk.UNSAFE_setCustomBlock(blockPosition.getX(), blockPosition.getY(), blockPosition.getZ(), Block.AIR.getBlockId(), (short) 0, null);
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}
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}
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@ -14,9 +14,9 @@ public class BlockPosition {
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public BlockPosition(float x, float y, float z) {
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final int castedY = (int) y;
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this.x = (int) (x < 0 ? x - 1 : x);
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this.x = (int) Math.floor(x);
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this.y = (y == castedY) ? castedY : castedY + 1;
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this.z = (int) (z < 0 ? z - 1 : z);
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this.z = (int) Math.floor(z);
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}
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public BlockPosition add(int x, int y, int z) {
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