Make auth requests async

This commit is contained in:
TheMode 2021-08-23 08:53:08 +02:00
parent 8fa590fdcd
commit dc59f3fd23

View File

@ -15,11 +15,13 @@ import net.minestom.server.utils.binary.BinaryWriter;
import org.jetbrains.annotations.NotNull;
import javax.crypto.SecretKey;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.math.BigInteger;
import java.net.URL;
import java.net.URI;
import java.net.URLEncoder;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.nio.charset.StandardCharsets;
import java.util.Arrays;
import java.util.UUID;
@ -41,40 +43,56 @@ public class EncryptionResponsePacket implements ClientPreplayPacket {
}
final PlayerSocketConnection socketConnection = (PlayerSocketConnection) connection;
AsyncUtils.runAsync(() -> {
try {
final String loginUsername = socketConnection.getLoginUsername();
if (!Arrays.equals(socketConnection.getNonce(), getNonce())) {
MinecraftServer.LOGGER.error("{} tried to login with an invalid nonce!", loginUsername);
final String loginUsername = socketConnection.getLoginUsername();
if (loginUsername == null || loginUsername.isEmpty()) {
// Shouldn't happen
return;
}
if (!Arrays.equals(socketConnection.getNonce(), getNonce())) {
MinecraftServer.LOGGER.error("{} tried to login with an invalid nonce!", loginUsername);
return;
}
final byte[] digestedData = MojangCrypt.digestData("", MojangAuth.getKeyPair().getPublic(), getSecretKey());
if (digestedData == null) {
// Incorrect key, probably because of the client
MinecraftServer.LOGGER.error("Connection {} failed initializing encryption.", socketConnection.getRemoteAddress());
connection.disconnect();
return;
}
// Query Mojang's session server.
final String serverId = new BigInteger(digestedData).toString(16);
final String username = URLEncoder.encode(loginUsername, StandardCharsets.UTF_8);
final String url = "https://sessionserver.mojang.com/session/minecraft/hasJoined?"
+ "username=" + username + "&"
+ "serverId=" + serverId;
// TODO: Add ability to add ip query tag. See: https://wiki.vg/Protocol_Encryption#Authentication
final HttpClient client = HttpClient.newHttpClient();
final HttpRequest request = HttpRequest.newBuilder(URI.create(url)).GET().build();
client.sendAsync(request, HttpResponse.BodyHandlers.ofString()).whenComplete((response, throwable) -> {
if (throwable != null) {
MinecraftServer.getExceptionManager().handleException(throwable);
return;
}
if (loginUsername != null && !loginUsername.isEmpty()) {
final byte[] digestedData = MojangCrypt.digestData("", MojangAuth.getKeyPair().getPublic(), getSecretKey());
if (digestedData == null) {
// Incorrect key, probably because of the client
MinecraftServer.LOGGER.error("Connection {} failed initializing encryption.", socketConnection.getRemoteAddress());
connection.disconnect();
try {
final JsonObject gameProfile = GSON.fromJson(response.body(), JsonObject.class);
if (gameProfile == null) {
// Invalid response
return;
}
// Query Mojang's sessionserver.
final String serverId = new BigInteger(digestedData).toString(16);
InputStream gameProfileStream = new URL(
"https://sessionserver.mojang.com/session/minecraft/hasJoined?"
+ "username=" + loginUsername + "&"
+ "serverId=" + serverId
// TODO: Add ability to add ip query tag. See: https://wiki.vg/Protocol_Encryption#Authentication
).openStream();
final JsonObject gameProfile = GSON.fromJson(new InputStreamReader(gameProfileStream), JsonObject.class);
socketConnection.setEncryptionKey(getSecretKey());
UUID profileUUID = UUID.fromString(gameProfile.get("id").getAsString().replaceFirst("(\\w{8})(\\w{4})(\\w{4})(\\w{4})(\\w{12})", "$1-$2-$3-$4-$5"));
String profileName = gameProfile.get("name").getAsString();
UUID profileUUID = UUID.fromString(gameProfile.get("id").getAsString()
.replaceFirst("(\\w{8})(\\w{4})(\\w{4})(\\w{4})(\\w{12})", "$1-$2-$3-$4-$5"));
final String profileName = gameProfile.get("name").getAsString();
MinecraftServer.LOGGER.info("UUID of player {} is {}", loginUsername, profileUUID);
CONNECTION_MANAGER.startPlayState(connection, profileUUID, profileName, true);
} catch (Exception e) {
MinecraftServer.getExceptionManager().handleException(e);
}
} catch (IOException e) {
MinecraftServer.getExceptionManager().handleException(e);
}
});
});
}