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Added EquipmentHandler#setEquipment
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@ -20,8 +20,7 @@ public interface EquipmentHandler {
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*
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* @return the {@link ItemStack} in main hand
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*/
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@NotNull
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ItemStack getItemInMainHand();
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@NotNull ItemStack getItemInMainHand();
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/**
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* Changes the main hand {@link ItemStack}.
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@ -35,8 +34,7 @@ public interface EquipmentHandler {
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*
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* @return the item in off hand
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*/
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@NotNull
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ItemStack getItemInOffHand();
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@NotNull ItemStack getItemInOffHand();
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/**
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* Changes the off hand {@link ItemStack}.
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@ -51,8 +49,7 @@ public interface EquipmentHandler {
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* @param hand the Hand to get the {@link ItemStack} from
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* @return the {@link ItemStack} in {@code hand}
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*/
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@NotNull
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default ItemStack getItemInHand(@NotNull Player.Hand hand) {
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default @NotNull ItemStack getItemInHand(@NotNull Player.Hand hand) {
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switch (hand) {
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case MAIN:
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return getItemInMainHand();
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@ -85,8 +82,7 @@ public interface EquipmentHandler {
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*
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* @return the helmet
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*/
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@NotNull
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ItemStack getHelmet();
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@NotNull ItemStack getHelmet();
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/**
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* Changes the helmet.
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@ -100,8 +96,7 @@ public interface EquipmentHandler {
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*
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* @return the chestplate
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*/
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@NotNull
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ItemStack getChestplate();
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@NotNull ItemStack getChestplate();
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/**
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* Changes the chestplate.
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@ -115,8 +110,7 @@ public interface EquipmentHandler {
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*
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* @return the leggings
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*/
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@NotNull
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ItemStack getLeggings();
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@NotNull ItemStack getLeggings();
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/**
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* Changes the leggings.
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@ -130,8 +124,7 @@ public interface EquipmentHandler {
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*
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* @return the boots
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*/
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@NotNull
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ItemStack getBoots();
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@NotNull ItemStack getBoots();
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/**
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* Changes the boots.
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@ -146,8 +139,7 @@ public interface EquipmentHandler {
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* @param slot the equipment to get the item from
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* @return the equipment {@link ItemStack}
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*/
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@NotNull
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default ItemStack getEquipment(@NotNull EntityEquipmentPacket.Slot slot) {
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default @NotNull ItemStack getEquipment(@NotNull EntityEquipmentPacket.Slot slot) {
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switch (slot) {
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case MAIN_HAND:
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return getItemInMainHand();
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@ -165,6 +157,31 @@ public interface EquipmentHandler {
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throw new IllegalStateException("Something weird happened");
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}
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default void setEquipment(@NotNull EntityEquipmentPacket.Slot slot, @NotNull ItemStack itemStack) {
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switch (slot) {
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case MAIN_HAND:
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setItemInMainHand(itemStack);
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break;
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case OFF_HAND:
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setItemInOffHand(itemStack);
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break;
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case HELMET:
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setHelmet(itemStack);
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break;
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case CHESTPLATE:
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setChestplate(itemStack);
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break;
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case LEGGINGS:
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setLeggings(itemStack);
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break;
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case BOOTS:
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setBoots(itemStack);
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break;
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default:
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throw new IllegalStateException("Something weird happened");
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}
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}
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/**
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* Sends a specific equipment to viewers.
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*
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@ -191,8 +208,7 @@ public interface EquipmentHandler {
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* @return the packet with the equipments
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* @throws IllegalStateException if 'this' is not an {@link Entity}
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*/
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@NotNull
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default EntityEquipmentPacket getEquipmentsPacket() {
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default @NotNull EntityEquipmentPacket getEquipmentsPacket() {
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Check.stateCondition(!(this instanceof Entity), "Only accessible for Entity");
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final Entity entity = (Entity) this;
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