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Test player slots conversion
Signed-off-by: TheMode <themode@outlook.fr>
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package net.minestom.server.inventory;
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import org.junit.jupiter.api.Test;
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import static net.minestom.server.utils.inventory.PlayerInventoryUtils.*;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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/**
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* Test conversion between packet slots & internal ones (used in events and inventory methods)
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*/
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public class PlayerSlotConversionTest {
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@Test
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public void hotbar() {
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// Convert 36-44 into 0-8
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for (int i = 0; i < 9; i++) {
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assertEquals(i, convertPlayerInventorySlot(i + 36, OFFSET));
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}
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}
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@Test
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public void mainInventory() {
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// No conversion, slots should stay 9-35
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for (int i = 9; i < 9 * 4; i++) {
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assertEquals(i, convertPlayerInventorySlot(i, OFFSET));
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}
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}
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@Test
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public void armor() {
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assertEquals(HELMET_SLOT, 41);
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assertEquals(CHESTPLATE_SLOT, 42);
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assertEquals(LEGGINGS_SLOT, 43);
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assertEquals(BOOTS_SLOT, 44);
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assertEquals(OFFHAND_SLOT, 45);
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// Convert 5-8 & 45 into 41-45
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assertEquals(HELMET_SLOT, convertPlayerInventorySlot(5, OFFSET));
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assertEquals(CHESTPLATE_SLOT, convertPlayerInventorySlot(6, OFFSET));
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assertEquals(LEGGINGS_SLOT, convertPlayerInventorySlot(7, OFFSET));
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assertEquals(BOOTS_SLOT, convertPlayerInventorySlot(8, OFFSET));
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assertEquals(OFFHAND_SLOT, convertPlayerInventorySlot(45, OFFSET));
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}
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@Test
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public void craft() {
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assertEquals(CRAFT_RESULT, 36);
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assertEquals(CRAFT_SLOT_1, 37);
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assertEquals(CRAFT_SLOT_2, 38);
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assertEquals(CRAFT_SLOT_3, 39);
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assertEquals(CRAFT_SLOT_4, 40);
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// Convert 0-4 into 36-40
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assertEquals(CRAFT_RESULT, convertPlayerInventorySlot(0, OFFSET));
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assertEquals(CRAFT_SLOT_1, convertPlayerInventorySlot(1, OFFSET));
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assertEquals(CRAFT_SLOT_2, convertPlayerInventorySlot(2, OFFSET));
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assertEquals(CRAFT_SLOT_3, convertPlayerInventorySlot(3, OFFSET));
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assertEquals(CRAFT_SLOT_4, convertPlayerInventorySlot(4, OFFSET));
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}
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}
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