mirror of
https://github.com/Minestom/Minestom.git
synced 2024-11-06 02:41:59 +01:00
More comments for the command API
This commit is contained in:
parent
d2d0fd33d8
commit
f2004f1ecd
@ -4,10 +4,14 @@ import fr.themode.demo.blocks.StoneBlock;
|
||||
import fr.themode.demo.generator.ChunkGeneratorDemo;
|
||||
import fr.themode.demo.generator.NoiseTestGenerator;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.attribute.Attribute;
|
||||
import net.minestom.server.attribute.AttributeOperation;
|
||||
import net.minestom.server.benchmark.BenchmarkManager;
|
||||
import net.minestom.server.benchmark.ThreadResult;
|
||||
import net.minestom.server.chat.ChatColor;
|
||||
import net.minestom.server.chat.ChatHoverEvent;
|
||||
import net.minestom.server.chat.ColoredText;
|
||||
import net.minestom.server.chat.RichMessage;
|
||||
import net.minestom.server.data.Data;
|
||||
import net.minestom.server.entity.*;
|
||||
import net.minestom.server.entity.damage.DamageType;
|
||||
@ -24,14 +28,15 @@ import net.minestom.server.instance.block.Block;
|
||||
import net.minestom.server.instance.block.CustomBlock;
|
||||
import net.minestom.server.inventory.Inventory;
|
||||
import net.minestom.server.inventory.InventoryType;
|
||||
import net.minestom.server.item.Enchantment;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.item.attribute.AttributeSlot;
|
||||
import net.minestom.server.item.attribute.ItemAttribute;
|
||||
import net.minestom.server.item.metadata.MapMeta;
|
||||
import net.minestom.server.network.ConnectionManager;
|
||||
import net.minestom.server.ping.ResponseDataConsumer;
|
||||
import net.minestom.server.scoreboard.Sidebar;
|
||||
import net.minestom.server.storage.StorageLocation;
|
||||
import net.minestom.server.storage.StorageOptions;
|
||||
import net.minestom.server.utils.BlockPosition;
|
||||
import net.minestom.server.utils.MathUtils;
|
||||
import net.minestom.server.utils.Position;
|
||||
@ -48,17 +53,17 @@ public class PlayerInit {
|
||||
private static volatile Inventory inventory;
|
||||
|
||||
static {
|
||||
StorageLocation storageLocation = MinecraftServer.getStorageManager().getLocation("instance_data", new StorageOptions().setCompression(true));
|
||||
//StorageLocation storageLocation = MinecraftServer.getStorageManager().getLocation("instance_data", new StorageOptions().setCompression(true));
|
||||
ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
|
||||
NoiseTestGenerator noiseTestGenerator = new NoiseTestGenerator();
|
||||
instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer(DimensionType.OVERWORLD, storageLocation);
|
||||
instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer(DimensionType.OVERWORLD);
|
||||
instanceContainer.enableAutoChunkLoad(true);
|
||||
//instanceContainer.setChunkDecider((x,y) -> (pos) -> pos.getY()>40?(short)0:(short)1);
|
||||
instanceContainer.setChunkGenerator(noiseTestGenerator);
|
||||
|
||||
// Load some chunks beforehand
|
||||
final int loopStart = -10;
|
||||
final int loopEnd = 10;
|
||||
final int loopStart = -3;
|
||||
final int loopEnd = 3;
|
||||
for (int x = loopStart; x < loopEnd; x++)
|
||||
for (int z = loopStart; z < loopEnd; z++) {
|
||||
instanceContainer.loadChunk(x, z);
|
||||
@ -70,7 +75,7 @@ public class PlayerInit {
|
||||
System.out.println("slot inv: " + slot);
|
||||
inventoryConditionResult.setCancel(false);
|
||||
});
|
||||
inventory.setItemStack(0, new ItemStack(Material.DIAMOND, (byte) 34));
|
||||
//inventory.setItemStack(0, new ItemStack(Material.DIAMOND, (byte) 34));
|
||||
}
|
||||
|
||||
public static void init() {
|
||||
@ -266,8 +271,25 @@ public class PlayerInit {
|
||||
|
||||
//player.setHeldItemSlot((byte) 5);
|
||||
|
||||
ColoredText coloredText = ColoredText.of(ChatColor.RED + "" + ChatColor.BOLD + " test" + ChatColor.BRIGHT_GREEN + " lol");
|
||||
coloredText.append("test");
|
||||
player.sendMessage(coloredText);
|
||||
System.out.println(coloredText.toString());
|
||||
{
|
||||
RichMessage richMessage = RichMessage.of(ColoredText.of(ChatColor.RED + " HEY MESSAGE"));
|
||||
richMessage.setHoverEvent(ChatHoverEvent.showItem(new ItemStack(Material.STONE, (byte) 5)));
|
||||
//player.sendMessage(richMessage);
|
||||
}
|
||||
|
||||
player.getInventory().addItemStack(new ItemStack(Material.STONE, (byte) 1));
|
||||
|
||||
player.setGlowing(true);
|
||||
player.getInventory().addItemStack(new ItemStack(Material.STONE, (byte) 127));
|
||||
ItemStack stone = new ItemStack(Material.DIAMOND_SWORD, (byte) 127);
|
||||
stone.setEnchantment(Enchantment.AQUA_AFFINITY, (short) 1);
|
||||
stone.addAttribute(new ItemAttribute(UUID.randomUUID(),
|
||||
"test_name",
|
||||
Attribute.ATTACK_DAMAGE, AttributeOperation.ADDITION, 50, AttributeSlot.MAINHAND));
|
||||
player.getInventory().addItemStack(stone);
|
||||
/*for (int i = 0; i < 9; i++) {
|
||||
player.getInventory().setItemStack(i, new ItemStack(Material.STONE, (byte) 127));
|
||||
}*/
|
||||
@ -293,11 +315,11 @@ public class PlayerInit {
|
||||
//item.getLore().add(ColoredText.of(ChatColor.RED + "a lore line " + ChatColor.BLACK + " BLACK"));
|
||||
//item.addItemFlags(ItemFlag.HIDE_ENCHANTS);
|
||||
//item.setEnchantment(Enchantment.SHARPNESS, (short) 50);
|
||||
player.getInventory().addItemStack(item);
|
||||
//player.getInventory().addItemStack(item);
|
||||
|
||||
player.setHelmet(new ItemStack(Material.DIAMOND_HELMET, (byte) 1));
|
||||
//player.setHelmet(new ItemStack(Material.DIAMOND_HELMET, (byte) 1));
|
||||
|
||||
inventory.addItemStack(item.clone());
|
||||
//inventory.addItemStack(item.clone());
|
||||
//player.openInventory(inventory);
|
||||
|
||||
//player.getInventory().addItemStack(new ItemStack(Material.STONE, (byte) 100));
|
||||
@ -342,6 +364,10 @@ public class PlayerInit {
|
||||
event.setRespawnPosition(new Position(0f, 75f, 0f));
|
||||
});
|
||||
|
||||
player.addEventCallback(PlayerStartDiggingEvent.class, event -> {
|
||||
//event.setCancelled(true);
|
||||
});
|
||||
|
||||
player.addEventCallback(PlayerCommandEvent.class, event -> {
|
||||
System.out.println("COMMAND EVENT");
|
||||
});
|
||||
|
@ -42,7 +42,7 @@ public class StoneBlock extends CustomBlock {
|
||||
|
||||
@Override
|
||||
public int getBreakDelay(Player player, BlockPosition position, byte stage, Set<Player> breakers) {
|
||||
return -2;
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -30,7 +30,7 @@ public class GamemodeCommand extends Command {
|
||||
}
|
||||
Argument mode = ArgumentType.Word("mode").from(names);
|
||||
|
||||
addCallback(this::gameModeCallback, mode);
|
||||
setArgumentCallback(this::gameModeCallback, mode);
|
||||
|
||||
addSyntax(this::executeOnSelf, mode);
|
||||
addSyntax(this::executeOnOther, player, mode);
|
||||
|
@ -21,8 +21,8 @@ public class HealthCommand extends Command {
|
||||
|
||||
Argument arg1 = ArgumentType.Integer("value").between(0, 100);
|
||||
|
||||
addCallback(this::modeCallback, arg0);
|
||||
addCallback(this::valueCallback, arg1);
|
||||
setArgumentCallback(this::modeCallback, arg0);
|
||||
setArgumentCallback(this::valueCallback, arg1);
|
||||
|
||||
addSyntax(this::execute2, arg0, arg1);
|
||||
addSyntax(this::execute, arg0);
|
||||
|
@ -20,7 +20,7 @@ public class SimpleCommand implements CommandProcessor {
|
||||
if (!sender.isPlayer())
|
||||
return false;
|
||||
|
||||
sender.asPlayer().getInstance().saveChunksToStorage(() -> System.out.println("END SAVE"));
|
||||
//sender.asPlayer().getInstance().saveChunksToStorage(() -> System.out.println("END SAVE"));
|
||||
|
||||
System.gc();
|
||||
|
||||
|
@ -18,7 +18,7 @@ public class TeleportCommand extends Command {
|
||||
Argument z = ArgumentType.Float("z");
|
||||
Argument playerArg = ArgumentType.Word("pl");
|
||||
|
||||
addCallback((source, value, error) -> {
|
||||
setArgumentCallback((source, value, error) -> {
|
||||
System.out.println("error: " + error);
|
||||
}, x);
|
||||
|
||||
|
@ -12,10 +12,21 @@ public class TestCommand extends Command {
|
||||
public TestCommand() {
|
||||
super("testcmd");
|
||||
setDefaultExecutor(this::usage);
|
||||
{
|
||||
//Argument dynamicWord = ArgumentType.DynamicWord("test");
|
||||
|
||||
Argument dynamicWord = ArgumentType.DynamicWord("test");
|
||||
//addSyntax(this::execute, dynamicWord);
|
||||
}
|
||||
|
||||
addSyntax(this::execute, dynamicWord);
|
||||
Argument test = ArgumentType.Word("test").from("hey");
|
||||
Argument num = ArgumentType.Integer("num");
|
||||
Argument test2 = ArgumentType.Word("test2").from("oh");
|
||||
Argument num2 = ArgumentType.Float("num2");
|
||||
|
||||
addSyntax((source, args) -> {
|
||||
}, test, num);
|
||||
addSyntax((source, args) -> {
|
||||
}, test2, num2);
|
||||
}
|
||||
|
||||
private void usage(CommandSender sender, Arguments arguments) {
|
||||
|
@ -3,8 +3,6 @@ package fr.themode.demo.generator;
|
||||
import de.articdive.jnoise.JNoise;
|
||||
import de.articdive.jnoise.interpolation.InterpolationType;
|
||||
import net.minestom.server.MinecraftServer;
|
||||
import net.minestom.server.data.SerializableData;
|
||||
import net.minestom.server.data.SerializableDataImpl;
|
||||
import net.minestom.server.instance.Chunk;
|
||||
import net.minestom.server.instance.ChunkGenerator;
|
||||
import net.minestom.server.instance.ChunkPopulator;
|
||||
@ -47,9 +45,9 @@ public class NoiseTestGenerator implements ChunkGenerator {
|
||||
batch.setBlock(x, y, z, Block.GRASS_BLOCK);
|
||||
} else if (y > height - 7) {
|
||||
// Data for debugging purpose
|
||||
SerializableData serializableData = new SerializableDataImpl();
|
||||
serializableData.set("test", 55, Integer.class);
|
||||
batch.setBlockStateId(x, y, z, Block.DIRT.getBlockId(), serializableData);
|
||||
//SerializableData serializableData = new SerializableDataImpl();
|
||||
//serializableData.set("test", 55, Integer.class);
|
||||
batch.setBlockStateId(x, y, z, Block.DIRT.getBlockId());
|
||||
} else {
|
||||
batch.setBlock(x, y, z, Block.STONE);
|
||||
}
|
||||
|
@ -13,12 +13,16 @@ import java.util.Set;
|
||||
public interface Viewable {
|
||||
|
||||
/**
|
||||
* Add a viewer
|
||||
*
|
||||
* @param player the viewer to add
|
||||
* @return true if the player has been added, false otherwise (could be because he is already a viewer)
|
||||
*/
|
||||
boolean addViewer(Player player);
|
||||
|
||||
/**
|
||||
* Remove a viewer
|
||||
*
|
||||
* @param player the viewer to remove
|
||||
* @return true if the player has been removed, false otherwise (could be because he was not a viewer)
|
||||
*/
|
||||
@ -86,6 +90,13 @@ public interface Viewable {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a packet to all the viewers and 'this'
|
||||
* <p>
|
||||
* Unsafe because of a cast to {@link Player} without any check beforehand
|
||||
*
|
||||
* @param packet the packet to send
|
||||
*/
|
||||
private void UNSAFE_sendPacketToViewersAndSelf(ServerPacket packet) {
|
||||
Set<Player> recipients = new HashSet<>(getViewers());
|
||||
recipients.add((Player) this);
|
||||
|
@ -1,7 +1,9 @@
|
||||
package net.minestom.server.bossbar;
|
||||
|
||||
/**
|
||||
* Represents the displayed color of a {@link BossBar}
|
||||
*/
|
||||
public enum BarColor {
|
||||
|
||||
PINK,
|
||||
BLUE,
|
||||
RED,
|
||||
@ -9,5 +11,4 @@ public enum BarColor {
|
||||
YELLOW,
|
||||
PURPLE,
|
||||
WHITE
|
||||
|
||||
}
|
||||
|
@ -1,11 +1,12 @@
|
||||
package net.minestom.server.bossbar;
|
||||
|
||||
/**
|
||||
* Used to define the number of segments on a {@link BossBar}
|
||||
*/
|
||||
public enum BarDivision {
|
||||
|
||||
SOLID,
|
||||
SEGMENT_6,
|
||||
SEGMENT_10,
|
||||
SEGMENT_12,
|
||||
SEGMENT_20
|
||||
|
||||
}
|
||||
|
@ -11,7 +11,11 @@ import java.util.*;
|
||||
import java.util.concurrent.CopyOnWriteArraySet;
|
||||
|
||||
/**
|
||||
* Represent a bossbar which can be showed to any player {@link #addViewer(Player)}
|
||||
* Represents a boss bar which is displayed on the top of the client screen (max amount of boss bar defined by {@link #MAX_BOSSBAR}).
|
||||
* <p>
|
||||
* To use it, create a new instance and add the players you want using {@link #addViewer(Player)} and remove them using {@link #removeViewer(Player)}.
|
||||
* <p>
|
||||
* You can retrieve all the boss bars of a player with {@link #getBossBars(Player)}.
|
||||
*/
|
||||
public class BossBar implements Viewable {
|
||||
|
||||
@ -27,6 +31,13 @@ public class BossBar implements Viewable {
|
||||
private BarDivision division;
|
||||
private byte flags;
|
||||
|
||||
/**
|
||||
* Create a new {@link BossBar}
|
||||
*
|
||||
* @param title the boss bar title
|
||||
* @param color the boss bar color
|
||||
* @param division the boss bar division
|
||||
*/
|
||||
public BossBar(ColoredText title, BarColor color, BarDivision division) {
|
||||
this.title = title;
|
||||
this.color = color;
|
||||
@ -34,7 +45,7 @@ public class BossBar implements Viewable {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all the visible boss bars of a player
|
||||
* Get all the visible boss bars of a {@link Player}
|
||||
*
|
||||
* @param player the player to check the boss bars
|
||||
* @return all the visible boss bars of the player, null if not any
|
||||
|
@ -4,6 +4,12 @@ import net.minestom.server.entity.Player;
|
||||
|
||||
/**
|
||||
* Represents a simple command which give you the whole string representation
|
||||
* <p>
|
||||
* {@link #process(CommandSender, String, String[])} is called no matter what if a {@link CommandSender} sends a command which
|
||||
* start by {@link #getCommandName()} or any of the aliases in {@link #getAliases()}
|
||||
* <p>
|
||||
* Tab-completion can be activated by overriding {@link #enableWritingTracking()} and return true, you should then listen to
|
||||
* {@link #onWrite(String)} and return the possible completions to suggest.
|
||||
*/
|
||||
public interface CommandProcessor {
|
||||
|
||||
|
@ -1,9 +1,10 @@
|
||||
package net.minestom.server.command.builder;
|
||||
|
||||
import net.minestom.server.command.CommandSender;
|
||||
import net.minestom.server.command.builder.arguments.Argument;
|
||||
|
||||
/**
|
||||
* Callback executed when an error is found within the argument
|
||||
* Callback executed when an error is found within the {@link Argument}
|
||||
*/
|
||||
public interface ArgumentCallback {
|
||||
|
||||
@ -11,8 +12,8 @@ public interface ArgumentCallback {
|
||||
* Executed when an error is found
|
||||
*
|
||||
* @param source the sender which executed the command
|
||||
* @param value the raw argument which gave the error
|
||||
* @param error the error id (you can check its meaning in the specific argument class)
|
||||
* @param value the raw string argument which is responsive for the error
|
||||
* @param error the error id (you can check its meaning in the specific argument class or ask the developer about it)
|
||||
*/
|
||||
void apply(CommandSender source, String value, int error);
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ import net.minestom.server.command.CommandSender;
|
||||
import net.minestom.server.command.builder.arguments.Argument;
|
||||
import net.minestom.server.command.builder.arguments.ArgumentDynamicStringArray;
|
||||
import net.minestom.server.command.builder.arguments.ArgumentDynamicWord;
|
||||
import net.minestom.server.command.builder.arguments.ArgumentType;
|
||||
import net.minestom.server.command.builder.condition.CommandCondition;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -12,6 +13,23 @@ import java.util.List;
|
||||
|
||||
/**
|
||||
* Represents a command which have suggestion/auto-completion
|
||||
* <p>
|
||||
* The command works using a list of valid syntaxes.
|
||||
* For instance we could build the command
|
||||
* "/health set Notch 50" into multiple argument types -> "/health [set/add/remove] [Username] [Integer]"
|
||||
* <p>
|
||||
* All the default argument types can be found in {@link ArgumentType}
|
||||
* and the syntax be created/registered using {@link #addSyntax(CommandExecutor, Argument[])}.
|
||||
* <p>
|
||||
* If the command is executed with an incorrect syntax or without any argument, the default {@link CommandExecutor} will be executed,
|
||||
* you can set it using {@link #setDefaultExecutor(CommandExecutor)}.
|
||||
* <p>
|
||||
* Before any syntax to be successfully executed the {@link CommandSender} needs to validate
|
||||
* the {@link CommandCondition} sets with {@link #setCondition(CommandCondition)} (ignored if null).
|
||||
* <p>
|
||||
* Some {@link Argument} could also require additional condition (eg: a number which need to be between 2 values),
|
||||
* in this case, if the whole syntax is correct but not the argument condition,
|
||||
* you can listen to its error code using {@link #setArgumentCallback(ArgumentCallback, Argument)} or {@link Argument#setCallback(ArgumentCallback)}.
|
||||
*/
|
||||
public class Command {
|
||||
|
||||
@ -22,6 +40,13 @@ public class Command {
|
||||
private CommandCondition condition;
|
||||
private List<CommandSyntax> syntaxes;
|
||||
|
||||
/**
|
||||
* Create a {@link Command} with a name and one or multiple aliases
|
||||
*
|
||||
* @param name the name of the command
|
||||
* @param aliases the command aliases
|
||||
* @see #Command(String)
|
||||
*/
|
||||
public Command(String name, String... aliases) {
|
||||
this.name = name;
|
||||
this.aliases = aliases;
|
||||
@ -29,12 +54,18 @@ public class Command {
|
||||
this.syntaxes = new ArrayList<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a {@link Command} with a name without any aliases
|
||||
*
|
||||
* @param name the name of the command
|
||||
* @see #Command(String, String...)
|
||||
*/
|
||||
public Command(String name) {
|
||||
this(name, new String[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the command condition
|
||||
* Get the {@link CommandCondition}
|
||||
* <p>
|
||||
* It is called no matter the syntax used and can be used to check permissions or
|
||||
* the {@link CommandSender} type
|
||||
@ -46,7 +77,7 @@ public class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the command condition
|
||||
* Set the {@link CommandCondition}
|
||||
*
|
||||
* @param commandCondition the new command condition
|
||||
*/
|
||||
@ -55,14 +86,14 @@ public class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an argument callback
|
||||
* Set an {@link ArgumentCallback}
|
||||
* <p>
|
||||
* The argument callback is called when there's an error in the argument
|
||||
*
|
||||
* @param callback the callback for the argument
|
||||
* @param argument the argument which get the callback
|
||||
*/
|
||||
public void addCallback(ArgumentCallback callback, Argument argument) {
|
||||
public void setArgumentCallback(ArgumentCallback callback, Argument argument) {
|
||||
argument.setCallback(callback);
|
||||
}
|
||||
|
||||
@ -101,7 +132,7 @@ public class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the default executor (which is called when there is no argument)
|
||||
* Get the default {@link CommandExecutor} (which is called when there is no argument)
|
||||
* or if no corresponding syntax has been found
|
||||
*
|
||||
* @return the default executor
|
||||
@ -111,7 +142,7 @@ public class Command {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the default executor (which is called when there is no argument)
|
||||
* Set the default {@link CommandExecutor} (which is called when there is no argument)
|
||||
*
|
||||
* @param executor the new default executor
|
||||
*/
|
||||
|
@ -1,7 +1,15 @@
|
||||
package net.minestom.server.command.builder.arguments;
|
||||
|
||||
import net.minestom.server.command.builder.ArgumentCallback;
|
||||
import net.minestom.server.command.builder.Command;
|
||||
|
||||
/**
|
||||
* An argument is meant to be parsed when added into a {@link Command} syntax.
|
||||
* <p>
|
||||
* You can create your own with your own special conditions.
|
||||
*
|
||||
* @param <T> the type of this parsed argument
|
||||
*/
|
||||
public abstract class Argument<T> {
|
||||
|
||||
public static final int SUCCESS = 0;
|
||||
@ -93,7 +101,7 @@ public abstract class Argument<T> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the argument callback
|
||||
* Set the {@link ArgumentCallback}
|
||||
*
|
||||
* @param callback the argument callback
|
||||
*/
|
||||
|
@ -11,7 +11,7 @@ import net.minestom.server.command.builder.arguments.number.ArgumentInteger;
|
||||
import net.minestom.server.command.builder.arguments.number.ArgumentLong;
|
||||
|
||||
/**
|
||||
* Class listing all the basic arguments
|
||||
* Convenient class listing all the basic {@link Argument}
|
||||
*/
|
||||
public class ArgumentType {
|
||||
|
||||
@ -55,7 +55,7 @@ public class ArgumentType {
|
||||
return new ArgumentDynamicStringArray(id);
|
||||
}
|
||||
|
||||
// Minecraft specific
|
||||
// Minecraft specific arguments
|
||||
|
||||
public static ArgumentColor Color(String id) {
|
||||
return new ArgumentColor(id);
|
||||
@ -89,6 +89,7 @@ public class ArgumentType {
|
||||
return new ArgumentFloatRange(id);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static ArgumentEntities Entities(String id) {
|
||||
return new ArgumentEntities(id);
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ import net.minestom.server.command.CommandManager;
|
||||
import net.minestom.server.command.CommandSender;
|
||||
import net.minestom.server.effects.Effects;
|
||||
import net.minestom.server.entity.damage.DamageType;
|
||||
import net.minestom.server.entity.fakeplayer.FakePlayer;
|
||||
import net.minestom.server.entity.vehicle.PlayerVehicleInformation;
|
||||
import net.minestom.server.event.inventory.InventoryOpenEvent;
|
||||
import net.minestom.server.event.item.ItemDropEvent;
|
||||
@ -26,10 +27,13 @@ import net.minestom.server.inventory.PlayerInventory;
|
||||
import net.minestom.server.item.ItemStack;
|
||||
import net.minestom.server.item.Material;
|
||||
import net.minestom.server.listener.PlayerDiggingListener;
|
||||
import net.minestom.server.network.ConnectionManager;
|
||||
import net.minestom.server.network.PlayerProvider;
|
||||
import net.minestom.server.network.packet.client.ClientPlayPacket;
|
||||
import net.minestom.server.network.packet.server.ServerPacket;
|
||||
import net.minestom.server.network.packet.server.login.JoinGamePacket;
|
||||
import net.minestom.server.network.packet.server.play.*;
|
||||
import net.minestom.server.network.player.NettyPlayerConnection;
|
||||
import net.minestom.server.network.player.PlayerConnection;
|
||||
import net.minestom.server.permission.Permission;
|
||||
import net.minestom.server.recipe.Recipe;
|
||||
@ -57,6 +61,11 @@ import java.util.concurrent.CopyOnWriteArraySet;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
* Those are the major actors of the server, they are not necessary backed by a {@link NettyPlayerConnection} as shown by {@link FakePlayer}
|
||||
* <p>
|
||||
* You can easily create your own implementation of this and use it with {@link ConnectionManager#setPlayerProvider(PlayerProvider)}.
|
||||
*/
|
||||
public class Player extends LivingEntity implements CommandSender {
|
||||
|
||||
private long lastKeepAlive;
|
||||
|
@ -21,6 +21,7 @@ import net.minestom.server.network.player.PlayerConnection;
|
||||
import net.minestom.server.utils.MathUtils;
|
||||
import net.minestom.server.utils.binary.BinaryReader;
|
||||
import net.minestom.server.utils.chunk.ChunkCallback;
|
||||
import net.minestom.server.utils.chunk.ChunkSupplier;
|
||||
import net.minestom.server.utils.chunk.ChunkUtils;
|
||||
import net.minestom.server.utils.player.PlayerUtils;
|
||||
import net.minestom.server.utils.validate.Check;
|
||||
@ -36,6 +37,8 @@ import java.util.function.Consumer;
|
||||
/**
|
||||
* A chunk is a part of an {@link Instance}, limited by a size of 16x256x16 blocks and subdivided in 16 sections of 16 blocks height.
|
||||
* Should contains all the blocks located at those positions and manage their tick updates.
|
||||
* <p>
|
||||
* You can create your own implementation of this class by extending it and create the objects in {@link InstanceContainer#setChunkSupplier(ChunkSupplier)}.
|
||||
*/
|
||||
public abstract class Chunk implements Viewable, DataContainer {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user