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Use long distance particle by default
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@ -45,7 +45,7 @@ public class ParticleCreator {
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double x, double y, double z,
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double x, double y, double z,
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float offsetX, float offsetY, float offsetZ,
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float offsetX, float offsetY, float offsetZ,
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int count) {
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int count) {
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return createParticlePacket(particleType, false,
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return createParticlePacket(particleType, true,
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x, y, z,
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x, y, z,
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offsetX, offsetY, offsetZ,
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offsetX, offsetY, offsetZ,
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0, count, null);
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0, count, null);
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