Use long distance particle by default

This commit is contained in:
TheMode 2021-04-23 10:38:13 +02:00
parent 844671daab
commit f432308197

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@ -45,7 +45,7 @@ public class ParticleCreator {
double x, double y, double z, double x, double y, double z,
float offsetX, float offsetY, float offsetZ, float offsetX, float offsetY, float offsetZ,
int count) { int count) {
return createParticlePacket(particleType, false, return createParticlePacket(particleType, true,
x, y, z, x, y, z,
offsetX, offsetY, offsetZ, offsetX, offsetY, offsetZ,
0, count, null); 0, count, null);