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Add unary operators
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@ -16,7 +16,10 @@ import net.minestom.server.event.EventNode;
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import net.minestom.server.event.entity.EntityAttackEvent;
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import net.minestom.server.event.item.ItemDropEvent;
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import net.minestom.server.event.item.PickupItemEvent;
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import net.minestom.server.event.player.*;
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import net.minestom.server.event.player.PlayerDeathEvent;
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import net.minestom.server.event.player.PlayerDisconnectEvent;
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import net.minestom.server.event.player.PlayerLoginEvent;
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import net.minestom.server.event.player.PlayerSpawnEvent;
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import net.minestom.server.event.trait.PlayerEvent;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.InstanceContainer;
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@ -33,6 +36,7 @@ import net.minestom.server.monitoring.TickMonitor;
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import net.minestom.server.utils.MathUtils;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.Vector;
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import net.minestom.server.utils.incubator.Vec;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.world.DimensionType;
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@ -41,6 +45,7 @@ import java.util.Random;
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import java.util.Set;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.atomic.AtomicReference;
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import java.util.function.UnaryOperator;
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public class PlayerInit {
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@ -153,6 +158,14 @@ public class PlayerInit {
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private static AtomicReference<TickMonitor> LAST_TICK = new AtomicReference<>();
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public static void init() {
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UnaryOperator<Vec> blockTransform = vec -> vec.withX(x -> x * 2)
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.withZ(operand -> operand + 5)
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.withY(20)
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.mul(Vec.vec(5, 5, 5))
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.mul(Vec.vec(5))
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.asBlockPosition();
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UnaryOperator<Vec> blockTransform2 = vec -> Vec.vec(vec.x()*2, 20, vec.z()+5);
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var vec = Vec.ZERO.apply(blockTransform).add(Vec.vec(5));
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var eventHandler = MinecraftServer.getGlobalEventHandler();
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eventHandler.addChild(DEMO_NODE);
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var children = eventHandler.findChildren("demo", Event.class);
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