Add BlockIterator and LivingEntity#getTargetBlockPosition

This commit is contained in:
Nesaak 2020-12-28 20:24:03 -05:00
parent f7d1bd7e53
commit fd73cc1d23
4 changed files with 462 additions and 0 deletions

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@ -10,6 +10,7 @@ import net.minestom.server.event.entity.EntityDeathEvent;
import net.minestom.server.event.entity.EntityFireEvent;
import net.minestom.server.event.item.PickupItemEvent;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.block.Block;
import net.minestom.server.inventory.EquipmentHandler;
import net.minestom.server.item.ItemStack;
import net.minestom.server.network.packet.server.play.CollectItemPacket;
@ -19,8 +20,10 @@ import net.minestom.server.network.packet.server.play.SoundEffectPacket;
import net.minestom.server.scoreboard.Team;
import net.minestom.server.sound.Sound;
import net.minestom.server.sound.SoundCategory;
import net.minestom.server.utils.BlockPosition;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.binary.BinaryWriter;
import net.minestom.server.utils.block.BlockIterator;
import net.minestom.server.utils.time.CooldownUtils;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.utils.time.UpdateOption;
@ -28,6 +31,9 @@ import net.minestom.server.utils.validate.Check;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
@ -597,4 +603,36 @@ public abstract class LivingEntity extends Entity implements EquipmentHandler {
public Team getTeam() {
return team;
}
/**
* Gets the line of sight in {@link BlockPosition} of the entity.
*
* @param maxDistance The max distance to scan
* @return A list of {@link BlockPosition} in this entities line of sight
*/
public List<BlockPosition> getLineOfSight(int maxDistance) {
List<BlockPosition> blocks = new ArrayList<>();
Iterator<BlockPosition> it = new BlockIterator(this, maxDistance);
while(it.hasNext()) {
BlockPosition position = it.next();
if (Block.fromStateId(getInstance().getBlockStateId(position)) != Block.AIR) blocks.add(position);
}
return blocks;
}
/**
* Gets the target (not-air) {@link BlockPosition} of the entity.
*
* @param maxDistance The max distance to scan before returning null
* @return The {@link BlockPosition} targeted by this entity, null if non are found
*/
public BlockPosition getTargetBlockPosition(int maxDistance) {
Iterator<BlockPosition> it = new BlockIterator(this, maxDistance);
while(it.hasNext()) {
BlockPosition position = it.next();
if (Block.fromStateId(getInstance().getBlockStateId(position)) != Block.AIR) return position;
}
return null;
}
}

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@ -1,6 +1,7 @@
package net.minestom.server.instance.block;
import net.minestom.server.utils.Direction;
import org.jetbrains.annotations.NotNull;
public enum BlockFace {
BOTTOM(Direction.DOWN),
@ -19,4 +20,23 @@ public enum BlockFace {
public Direction toDirection() {
return direction;
}
@NotNull
public BlockFace getOppositeFace() {
switch(this) {
case BOTTOM:
return TOP;
case TOP:
return BOTTOM;
case NORTH:
return SOUTH;
case SOUTH:
return NORTH;
case WEST:
return EAST;
case EAST:
return WEST;
}
return null;
}
}

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@ -1,5 +1,6 @@
package net.minestom.server.utils;
import net.minestom.server.instance.block.BlockFace;
import net.minestom.server.utils.clone.PublicCloneable;
import org.jetbrains.annotations.NotNull;
@ -254,6 +255,31 @@ public class BlockPosition implements PublicCloneable<BlockPosition> {
return new Position(x, y, z);
}
/**
* Gets BlockPosition relative to a {@link BlockFace}
*
* @param face The blockface touching the relative block
* @return The BlockPositon touching the provided blockface
*/
@NotNull
public BlockPosition getRelative(BlockFace face) {
switch(face) {
case BOTTOM:
return new BlockPosition(getX(), getY() - 1, getZ());
case TOP:
return new BlockPosition(getX(), getY() + 1, getZ());
case NORTH:
return new BlockPosition(getX(), getY(), getZ() - 1);
case SOUTH:
return new BlockPosition(getX(), getY(), getZ() + 1);
case WEST:
return new BlockPosition(getX() - 1, getY(), getZ());
case EAST:
return new BlockPosition(getX() + 1, getY(), getZ());
}
return new BlockPosition(getX(), getY(), getZ()); // should never be called
}
@Override
public boolean equals(Object o) {
if (this == o) return true;

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@ -0,0 +1,378 @@
package net.minestom.server.utils.block;
import java.util.Iterator;
import java.util.NoSuchElementException;
import javafx.geometry.Pos;
import net.minestom.server.entity.LivingEntity;
import net.minestom.server.instance.block.BlockFace;
import net.minestom.server.utils.BlockPosition;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.Vector;
import org.jetbrains.annotations.NotNull;
/**
* This class performs ray tracing and iterates along blocks on a line
*/
public class BlockIterator implements Iterator<BlockPosition> {
private final int maxDistance;
private static final int gridSize = 1 << 24;
private boolean end = false;
private BlockPosition[] blockQueue = new BlockPosition[3];
private int currentBlock = 0;
private int currentDistance = 0;
private int maxDistanceInt;
private int secondError;
private int thirdError;
private int secondStep;
private int thirdStep;
private BlockFace mainFace;
private BlockFace secondFace;
private BlockFace thirdFace;
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param start A Vector giving the initial position for the trace
* @param direction A Vector pointing in the direction for the trace
* @param yOffset The trace begins vertically offset from the start vector
* by this value
* @param maxDistance This is the maximum distance in blocks for the
* trace. Setting this value above 140 may lead to problems with
* unloaded chunks. A value of 0 indicates no limit
*
*/
public BlockIterator(@NotNull Vector start, @NotNull Vector direction, float yOffset, int maxDistance) {
this.maxDistance = maxDistance;
Vector startClone = start.clone();
startClone.setY(startClone.getY() + yOffset);
currentDistance = 0;
double mainDirection = 0;
double secondDirection = 0;
double thirdDirection = 0;
double mainPosition = 0;
double secondPosition = 0;
double thirdPosition = 0;
BlockPosition startBlock = new BlockPosition(floor(startClone.getX()), floor(startClone.getY()), floor(startClone.getZ()));
if (getXLength(direction) > mainDirection) {
mainFace = getXFace(direction);
mainDirection = getXLength(direction);
mainPosition = getXPosition(direction, startClone, startBlock);
secondFace = getYFace(direction);
secondDirection = getYLength(direction);
secondPosition = getYPosition(direction, startClone, startBlock);
thirdFace = getZFace(direction);
thirdDirection = getZLength(direction);
thirdPosition = getZPosition(direction, startClone, startBlock);
}
if (getYLength(direction) > mainDirection) {
mainFace = getYFace(direction);
mainDirection = getYLength(direction);
mainPosition = getYPosition(direction, startClone, startBlock);
secondFace = getZFace(direction);
secondDirection = getZLength(direction);
secondPosition = getZPosition(direction, startClone, startBlock);
thirdFace = getXFace(direction);
thirdDirection = getXLength(direction);
thirdPosition = getXPosition(direction, startClone, startBlock);
}
if (getZLength(direction) > mainDirection) {
mainFace = getZFace(direction);
mainDirection = getZLength(direction);
mainPosition = getZPosition(direction, startClone, startBlock);
secondFace = getXFace(direction);
secondDirection = getXLength(direction);
secondPosition = getXPosition(direction, startClone, startBlock);
thirdFace = getYFace(direction);
thirdDirection = getYLength(direction);
thirdPosition = getYPosition(direction, startClone, startBlock);
}
// trace line backwards to find intercept with plane perpendicular to the main axis
double d = mainPosition / mainDirection; // how far to hit face behind
double secondd = secondPosition - secondDirection * d;
double thirdd = thirdPosition - thirdDirection * d;
// Guarantee that the ray will pass though the start block.
// It is possible that it would miss due to rounding
// This should only move the ray by 1 grid position
secondError = floor(secondd * gridSize);
secondStep = round(secondDirection / mainDirection * gridSize);
thirdError = floor(thirdd * gridSize);
thirdStep = round(thirdDirection / mainDirection * gridSize);
if (secondError + secondStep <= 0) {
secondError = -secondStep + 1;
}
if (thirdError + thirdStep <= 0) {
thirdError = -thirdStep + 1;
}
BlockPosition lastBlock;
lastBlock = startBlock.getRelative(mainFace.getOppositeFace());
if (secondError < 0) {
secondError += gridSize;
lastBlock = lastBlock.getRelative(secondFace.getOppositeFace());
}
if (thirdError < 0) {
thirdError += gridSize;
lastBlock = lastBlock.getRelative(thirdFace.getOppositeFace());
}
// This means that when the variables are positive, it means that the coord=1 boundary has been crossed
secondError -= gridSize;
thirdError -= gridSize;
blockQueue[0] = lastBlock;
currentBlock = -1;
scan();
boolean startBlockFound = false;
for (int cnt = currentBlock; cnt >= 0; cnt--) {
if (blockEquals(blockQueue[cnt], startBlock)) {
currentBlock = cnt;
startBlockFound = true;
break;
}
}
if (!startBlockFound) {
throw new IllegalStateException("Start block missed in BlockIterator");
}
// Calculate the number of planes passed to give max distance
maxDistanceInt = round(maxDistance / (Math.sqrt(mainDirection * mainDirection + secondDirection * secondDirection + thirdDirection * thirdDirection) / mainDirection));
}
private boolean blockEquals(@NotNull BlockPosition a, @NotNull BlockPosition b) {
return a.getX() == b.getX() && a.getY() == b.getY() && a.getZ() == b.getZ();
}
private BlockFace getXFace(@NotNull Vector direction) {
return ((direction.getX() > 0) ? BlockFace.EAST : BlockFace.WEST);
}
private BlockFace getYFace(@NotNull Vector direction) {
return ((direction.getY() > 0) ? BlockFace.TOP : BlockFace.BOTTOM);
}
private BlockFace getZFace(@NotNull Vector direction) {
return ((direction.getZ() > 0) ? BlockFace.SOUTH : BlockFace.NORTH);
}
private double getXLength(@NotNull Vector direction) {
return Math.abs(direction.getX());
}
private double getYLength(@NotNull Vector direction) {
return Math.abs(direction.getY());
}
private double getZLength(@NotNull Vector direction) {
return Math.abs(direction.getZ());
}
private double getPosition(double direction, double position, int blockPosition) {
return direction > 0 ? (position - blockPosition) : (blockPosition + 1 - position);
}
private double getXPosition(@NotNull Vector direction, @NotNull Vector position, @NotNull BlockPosition block) {
return getPosition(direction.getX(), position.getX(), block.getX());
}
private double getYPosition(@NotNull Vector direction, @NotNull Vector position, @NotNull BlockPosition block) {
return getPosition(direction.getY(), position.getY(), block.getY());
}
private double getZPosition(@NotNull Vector direction, @NotNull Vector position, @NotNull BlockPosition block) {
return getPosition(direction.getZ(), position.getZ(), block.getZ());
}
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param pos The position for the start of the ray trace
* @param yOffset The trace begins vertically offset from the start vector
* by this value
* @param maxDistance This is the maximum distance in blocks for the
* trace. Setting this value above 140 may lead to problems with
* unloaded chunks. A value of 0 indicates no limit
*/
public BlockIterator(@NotNull Position pos, float yOffset, int maxDistance) {
this(pos.toVector(), pos.getDirection(), yOffset, maxDistance);
}
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param pos The position for the start of the ray trace
* @param yOffset The trace begins vertically offset from the start vector
* by this value
*/
public BlockIterator(@NotNull Position pos, float yOffset) {
this(pos.toVector(), pos.getDirection(), yOffset, 0);
}
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param pos The position for the start of the ray trace
*/
public BlockIterator(@NotNull Position pos) {
this(pos, 0f);
}
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param entity Information from the entity is used to set up the trace
* @param maxDistance This is the maximum distance in blocks for the
* trace. Setting this value above 140 may lead to problems with
* unloaded chunks. A value of 0 indicates no limit
*/
public BlockIterator(@NotNull LivingEntity entity, int maxDistance) {
this(entity.getPosition(), entity.getEyeHeight(), maxDistance);
}
/**
* Constructs the BlockIterator.
* <p>
* This considers all blocks as 1x1x1 in size.
*
* @param entity Information from the entity is used to set up the trace
*/
public BlockIterator(@NotNull LivingEntity entity) {
this(entity, 0);
}
/**
* Returns true if the iteration has more elements
*/
@Override
public boolean hasNext() {
scan();
return currentBlock != -1;
}
/**
* Returns the next BlockPosition in the trace
*
* @return the next BlockPosition in the trace
*/
@Override
@NotNull
public BlockPosition next() throws NoSuchElementException {
scan();
if (currentBlock <= -1) {
throw new NoSuchElementException();
} else {
return blockQueue[currentBlock--];
}
}
@Override
public void remove() {
throw new UnsupportedOperationException("[BlockIterator] doesn't support block removal");
}
private void scan() {
if (currentBlock >= 0) {
return;
}
if (maxDistance != 0 && currentDistance > maxDistanceInt) {
end = true;
return;
}
if (end) {
return;
}
currentDistance++;
secondError += secondStep;
thirdError += thirdStep;
if (secondError > 0 && thirdError > 0) {
blockQueue[2] = blockQueue[0].getRelative(mainFace);
if (((long) secondStep) * ((long) thirdError) < ((long) thirdStep) * ((long) secondError)) {
blockQueue[1] = blockQueue[2].getRelative(secondFace);
blockQueue[0] = blockQueue[1].getRelative(thirdFace);
} else {
blockQueue[1] = blockQueue[2].getRelative(thirdFace);
blockQueue[0] = blockQueue[1].getRelative(secondFace);
}
thirdError -= gridSize;
secondError -= gridSize;
currentBlock = 2;
return;
} else if (secondError > 0) {
blockQueue[1] = blockQueue[0].getRelative(mainFace);
blockQueue[0] = blockQueue[1].getRelative(secondFace);
secondError -= gridSize;
currentBlock = 1;
return;
} else if (thirdError > 0) {
blockQueue[1] = blockQueue[0].getRelative(mainFace);
blockQueue[0] = blockQueue[1].getRelative(thirdFace);
thirdError -= gridSize;
currentBlock = 1;
return;
} else {
blockQueue[0] = blockQueue[0].getRelative(mainFace);
currentBlock = 0;
return;
}
}
public static int floor(double num) {
final int floor = (int) num;
return floor == num ? floor : floor - (int) (Double.doubleToRawLongBits(num) >>> 63);
}
public static int round(double num) {
return floor(num + 0.5d);
}
}