themode
8f46913486
fix some jcstress files
2024-08-28 20:56:13 +02:00
themode
789befee31
Coordinate limit to prevent potential overflow
2024-08-26 06:12:50 +02:00
Lorenz Wrobel
b832db7764
Ability to get collision shape position from PhysicsResult ( #2355 )
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* ability to get collision shape position from PhysicsResult
2024-08-26 00:11:29 +00:00
Lorenz Wrobel
a521c4e7cd
fix entity collisions ( #2348 )
2024-08-22 01:15:19 +00:00
iam
6b660a4e6a
Return directional information from entity collision ( #2346 )
2024-08-21 23:52:56 +00:00
iam
b05bfd9689
Move EntityCollisionResult to its own class ( #2345 )
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* Move EntityCollisionResult to its own class
2024-08-21 22:08:03 +00:00
iam
b0b31d4664
Update API for swept entity <-> entity collisions ( #2343 )
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* Update API for swept entity <-> entity collisions
2024-08-21 17:13:48 -04:00
Am Gone
480a7dcaa2
Fix entity position desync when spawned in an 8 block radius from world center (0,0,0) ( #2299 )
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* fix: entity spawn pos desync
* Fix tests
2024-08-20 14:40:53 +00:00
themode
dd96c907d9
Convenient SECTION vec
2024-08-18 18:07:56 +02:00
Lorenz Wrobel
78f7cffbb3
fix bounding box intersection ( #2335 )
2024-08-18 11:49:17 +00:00
Lorenz Wrobel
29ad2b65c3
Generator fix #setRelative ( #2336 )
2024-08-18 13:46:31 +02:00
mworzala
f8b6eb0d0b
fix: banner pattern item nbt deserialization fails
2024-08-17 08:23:43 -04:00
themode
f3cc64032f
Constant size packet queue
2024-08-17 12:35:00 +02:00
themode
4ef51eeed3
Reduce default keep alive kick to 15 seconds
2024-08-17 12:06:15 +02:00
themode
19c4b5d598
I love generators
2024-08-16 23:17:14 +02:00
GoldenStack
6c5cd6544e
Refactor EquipmentHandler ( #2331 )
2024-08-14 09:19:15 +02:00
iam
0651c4e401
fix pathfinding repathNode issue ( #2330 )
2024-08-14 04:28:25 +00:00
themode
d47db68950
Add nagle flag
2024-08-13 17:17:23 +02:00
AidanMars2
461c56e749
Revert "Improve collision performance ( #2321 )" ( #2322 )
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This reverts commit f917ba1b9f
.
2024-08-05 13:03:38 -04:00
xZeGoe
f917ba1b9f
Improve collision performance ( #2321 )
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* Improve fastPhysics perfomance
* Re-add final to Vec
2024-08-05 05:21:28 -04:00
mworzala
7b180172ce
fix: send attribute base value not computed.
2024-08-01 11:19:25 -04:00
Aeltumn
96dbad809f
fix: Round up total sectors in region file
2024-08-01 12:22:11 +02:00
mworzala
a1e1dbd8fe
fix: lower case click/hover action types
2024-07-28 17:50:47 -04:00
Matt Worzala
3f60070d56
Direct writer for Adventure components ( #2306 )
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* feat: direct writer for adventure components
* chore: tests and fixes to score & translatable
* chore: explicitly use nbt serializer for reading so the dependency is obvious
2024-07-28 10:29:26 -04:00
mworzala
12794d4263
chore: Remove a bunch of Experimental annotations
2024-07-26 01:37:00 -04:00
mworzala
35e395e9b7
chore: bump data gen to fix light[level=0] emission value
2024-07-25 23:26:00 -04:00
TheMode
f53625f35b
fix attribute packet ( #2305 )
2024-07-25 16:46:56 -04:00
themode
7c121eee21
Remove static biome registry, simplify unit generation
2024-07-25 13:42:18 +02:00
TogAr2
247db8c0c6
Make loyalty level a byte ( #2300 )
2024-07-24 17:56:47 +00:00
Steank
1ef0e26da8
feat: add ability to clear modifiers from an AttributeInstance ( #2296 )
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* feat: add ability to clear modifiers from an AttributeInstance, as well as get all AttributeInstances from LivingEntity
* chore: getAttributeInstances -> getAttributes, protect certain modifiers from being cleared by AttributeInstance#clearModifiers
* fix: call refreshCachedValue properly
2024-07-24 17:54:25 +00:00
GoldenStack
6406b369f5
Remove cursor items from individual inventories ( #2294 )
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* Remove cursor items from individual inventories
* Remove unused method and re-add but deprecate old cursor methods
* Fix links and remove unused import
2024-07-24 13:51:16 -04:00
Steank
99ca16e263
feat: thread safety for AttributeInstance ( #2297 )
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* feat: thread safety for AttributeInstance
* fix: refreshCachedValue now takes the new baseValue rather than reading from the field internally
2024-07-24 14:09:18 +00:00
AmGone_
9c8593d79c
fix: node followers using the speed attribute base value instead of value + modifiers
2024-07-23 22:59:54 -04:00
mworzala
1f34e60ea6
chore: add cursor position to PlayerBlockPlaceEvent
2024-07-17 21:02:49 -04:00
mworzala
e5372fd779
fix: optional world pos in lodestone tracker item component ( fixes #2270 )
2024-07-16 20:07:21 -04:00
Steank
60a83fd39b
feat: allow changing the number of threads used by the server process ThreadDispatcher ( #2268 )
2024-07-16 08:23:14 -04:00
TogAr2
6fc64e3a5d
Call ItemUpdateStateEvent before clearing item use ( #2258 )
2024-07-15 13:52:11 -04:00
iam
7dd1792096
Fix biome sounds + particles ( #2265 )
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* fix biome sounds + particles
* Fix tests
2024-07-13 12:23:32 -04:00
themode
6932647e24
Move entity meta map to MetadataHolder
2024-07-13 10:04:44 +02:00
TheMode
e4267c796d
MetadataHolder ( #2263 )
2024-07-13 05:34:29 +02:00
themode
7d43da919d
Move all flags to ServerFlag
2024-07-12 16:18:30 +02:00
themode
345451f397
Remove Instance/PlayerUtils
2024-07-12 15:42:38 +02:00
themode
591d161821
Add getAndSetTag to TagWritable
2024-07-12 15:35:19 +02:00
themode
a68d13a995
get back jmh/jcstress
2024-07-12 15:23:07 +02:00
GreatWyrm
79716ab749
Fix NullPointer when changing equipment before checking attributes
2024-07-11 15:29:56 -04:00
mworzala
2be6f9c507
fix: geyser keepalive incompatibility
2024-07-10 16:18:30 -04:00
Samuel
40517df02f
Add Block::original so it's easier to compare by block type ( #2255 )
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* Add Block::original so it's easier to compare by block type
* Requested changes
2024-07-10 14:20:44 +00:00
Samuel
c7efa827a5
Add a few useful methods to Direction ( #2254 )
2024-07-10 10:14:14 -04:00
Am Gone
fda23e4ea1
Fix chunk lighting optimization ( #2244 )
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* Fix chunk lighting optimization
* Apply requested changes
2024-07-09 18:50:32 +00:00
mworzala
1903e8dff2
chore: enforce and document notnull chunk loader, add noop impl
2024-07-08 11:58:15 -04:00