Dominik Strebinger
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58b6e90142
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Add PlayerInstanceEvent (#1135)
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2022-05-29 20:42:45 +02:00 |
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TheMode
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45071cebd8
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Add EntityInstanceEvent (#480)
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2021-10-06 20:40:17 +02:00 |
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Шандуренко Константин Владимирович
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2634042f7d
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InventoryItemChangeEvent is now recursive and not it's PlayerInventory-based child
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2021-09-06 20:27:11 +03:00 |
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Шандуренко Константин Владимирович
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5db56312f7
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Code review
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2021-09-06 20:23:37 +03:00 |
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Шандуренко Константин Владимирович
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8a04d7eed9
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InventoryItemChangeEvent
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2021-09-06 19:59:55 +03:00 |
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TheMode
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16d8597195
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Make CancellableEvent a trait
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2021-06-09 07:11:01 +02:00 |
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TheMode
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80b2dd2747
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Make InventoryEvent an interface
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2021-06-02 09:25:08 +02:00 |
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themode
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5224eecdd1
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Event unification (type-specific event, CancellableEvent is now an interface)
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2020-12-16 03:21:59 +01:00 |
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themode
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27e0b86cb5
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Added annotations for all events
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2020-10-24 16:33:13 +02:00 |
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themode
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2f21a7c233
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More annotations.
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2020-10-24 11:19:54 +02:00 |
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themode
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660a67e53e
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English fix
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2020-10-15 21:16:31 +02:00 |
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themode
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8b30caa8c8
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Micro optimization + cleanup
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2020-08-19 01:24:51 +02:00 |
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Felix Cravic
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1343a66681
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Added player in inventory events + comments
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2020-05-30 14:58:00 +02:00 |
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Felix Cravic
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97bd1ecdb1
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Cleanup
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2020-05-23 04:20:01 +02:00 |
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Felix Cravic
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be0311a874
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Added PlayerPreEatEvent for more customisation, separate the default eating time and the individual ones. Also a InventoryOpenEvent#setInventory to change the inventory to open
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2020-05-12 18:40:04 +02:00 |
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Felix Cravic
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a1b427bf83
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Added InventoryOpenEvent
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2020-05-12 17:12:11 +02:00 |
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jglrxavpok
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9d9c158af0
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Added event callbacks to Instance, and organized events into packages
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2020-05-07 15:46:21 +02:00 |
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