package net.minestom.server.utils.player; import net.minestom.server.entity.Entity; import net.minestom.server.entity.Player; import net.minestom.server.network.player.PlayerSocketConnection; import net.minestom.server.network.player.PlayerConnection; public final class PlayerUtils { private PlayerUtils() { } public static boolean isSocketClient(PlayerConnection playerConnection) { return playerConnection instanceof PlayerSocketConnection; } public static boolean isSocketClient(Player player) { return isSocketClient(player.getPlayerConnection()); } public static boolean isSocketClient(Entity entity) { return (entity instanceof Player) && isSocketClient((Player) entity); } }