Class MeleeAttackGoal
java.lang.Object
net.minestom.server.entity.ai.GoalSelector
net.minestom.server.entity.ai.goal.MeleeAttackGoal
public class MeleeAttackGoal extends GoalSelector
Attacks the entity's target (
EntityCreature.getTarget()
) OR the closest entity
which can be targeted with the entity TargetSelector
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Field Summary
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Constructor Summary
Constructors Constructor Description MeleeAttackGoal(EntityCreature entityCreature, int delay, TimeUnit timeUnit)
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Method Summary
Modifier and Type Method Description void
end()
Ends thisGoalSelector
.boolean
shouldEnd()
Whether or not thisGoalSelector
should end.boolean
shouldStart()
Whether or not thisGoalSelector
should start.void
start()
Starts thisGoalSelector
.void
tick(long time)
Called every tick when thisGoalSelector
is running
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Constructor Details
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MeleeAttackGoal
public MeleeAttackGoal(@NotNull EntityCreature entityCreature, int delay, @NotNull TimeUnit timeUnit)- Parameters:
entityCreature
- the entity to add the goal todelay
- the delay between each attackstimeUnit
- the unit of the delay
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Method Details
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shouldStart
public boolean shouldStart()Description copied from class:GoalSelector
Whether or not thisGoalSelector
should start.- Specified by:
shouldStart
in classGoalSelector
- Returns:
- true to start
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start
public void start()Description copied from class:GoalSelector
Starts thisGoalSelector
.- Specified by:
start
in classGoalSelector
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tick
public void tick(long time)Description copied from class:GoalSelector
Called every tick when thisGoalSelector
is running- Specified by:
tick
in classGoalSelector
- Parameters:
time
- the time of the update in milliseconds
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shouldEnd
public boolean shouldEnd()Description copied from class:GoalSelector
Whether or not thisGoalSelector
should end.- Specified by:
shouldEnd
in classGoalSelector
- Returns:
- true to end
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end
public void end()Description copied from class:GoalSelector
Ends thisGoalSelector
.- Specified by:
end
in classGoalSelector
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