package fr.themode.demo.generator; import net.minestom.server.instance.Biome; import net.minestom.server.instance.ChunkGenerator; import net.minestom.server.instance.batch.ChunkBatch; import net.minestom.server.utils.noise.FastNoise; import java.util.Random; public class NoiseTestGenerator extends ChunkGenerator { private Random random = new Random(); private FastNoise fastNoise = new FastNoise(); { fastNoise.SetNoiseType(FastNoise.NoiseType.Simplex); fastNoise.SetInterp(FastNoise.Interp.Linear); } @Override public void generateChunkData(ChunkBatch batch, int chunkX, int chunkZ) { for (byte x = 0; x < 16; x++) for (byte z = 0; z < 16; z++) { float height = fastNoise.GetSimplex(x + 16 * chunkX, z + 16 * chunkZ) * 135; height = Math.max(height, 70); for (byte y = 0; y < height; y++) { if (random.nextInt(100) > 10) { batch.setCustomBlock(x, y, z, "custom_block"); } else { batch.setBlock(x, y, z, (short) 10); } } } } @Override public Biome getBiome(int chunkX, int chunkZ) { return Biome.PLAINS; } }