package net.minestom.server.event; import net.minestom.server.entity.Entity; import net.minestom.server.entity.Player; public class PlayerInteractEvent extends Event { private Entity entityTarget; private Player.Hand hand; public PlayerInteractEvent(Entity entityTarget, Player.Hand hand) { this.entityTarget = entityTarget; this.hand = hand; } public Entity getTarget() { return entityTarget; } public Player.Hand getHand() { return hand; } }