package net.minestom.server.event; import net.minestom.server.utils.Position; public class PlayerRespawnEvent extends Event { private Position respawnPosition; public PlayerRespawnEvent(Position respawnPosition) { this.respawnPosition = respawnPosition; } public Position getRespawnPosition() { return respawnPosition; } public void setRespawnPosition(Position respawnPosition) { this.respawnPosition = respawnPosition; } }