Class Hierarchy
- java.lang.Object
- net.minestom.server.entity.Entity (implements net.minestom.server.data.DataContainer, net.minestom.server.event.handler.EventHandler, net.minestom.server.permission.PermissionHandler, net.minestom.server.Viewable)
- net.minestom.server.entity.ExperienceOrb
- net.minestom.server.entity.LivingEntity (implements net.minestom.server.inventory.EquipmentHandler)
- net.minestom.server.entity.EntityCreature
- net.minestom.server.entity.Player (implements net.minestom.server.command.CommandSender)
- net.minestom.server.entity.ObjectEntity
- net.minestom.server.entity.ItemEntity
- net.minestom.server.entity.EntityManager
- net.minestom.server.entity.Player.PlayerSettings
- net.minestom.server.entity.PlayerSkin
- net.minestom.server.entity.Entity (implements net.minestom.server.data.DataContainer, net.minestom.server.event.handler.EventHandler, net.minestom.server.permission.PermissionHandler, net.minestom.server.Viewable)
Enum Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- net.minestom.server.entity.EntityType
- net.minestom.server.entity.GameMode
- net.minestom.server.entity.Player.ChatMode
- net.minestom.server.entity.Player.FacePoint
- net.minestom.server.entity.Player.Hand
- net.minestom.server.entity.Player.MainHand
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)