package net.minestom.server.command; import net.minestom.server.entity.Player; /** * Represent something which can send commands to the server *

* Main implementations are {@link Player} and {@link ConsoleSender} */ public interface CommandSender { /** * Send a raw string message * * @param message the message to send */ void sendMessage(String message); /** * Send multiple raw string messages * * @param messages the messages to send */ default void sendMessage(String[] messages) { for (String message : messages) { sendMessage(message); } } /** * Get if the sender is a player * * @return true if 'this' is a player, false otherwise */ default boolean isPlayer() { return this instanceof Player; } /** * Get if the sender is the console * * @return true if 'this' is the console, false otherwise */ default boolean isConsole() { return this instanceof ConsoleSender; } }