package net.minestom.demo.largeframebuffers; import net.minestom.server.MinecraftServer; import net.minestom.server.coordinate.Pos; import net.minestom.server.entity.GameMode; import net.minestom.server.entity.Player; import net.minestom.server.event.GlobalEventHandler; import net.minestom.server.event.player.PlayerLoginEvent; import net.minestom.server.event.player.PlayerSpawnEvent; import net.minestom.server.instance.*; import net.minestom.server.instance.batch.ChunkBatch; import net.minestom.server.instance.block.Block; import org.jetbrains.annotations.NotNull; import java.util.List; public class MainDemo { public static void main(String[] args) { // Initialization MinecraftServer minecraftServer = MinecraftServer.init(); InstanceManager instanceManager = MinecraftServer.getInstanceManager(); // Create the instance InstanceContainer instanceContainer = instanceManager.createInstanceContainer(); // Set the ChunkGenerator instanceContainer.setChunkGenerator(new GeneratorDemo()); // Enable the auto chunk loading (when players come close) instanceContainer.enableAutoChunkLoad(true); // Add event listeners GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler(); // Set the spawning instance globalEventHandler.addListener(PlayerLoginEvent.class, event -> { Player player = event.getPlayer(); event.setSpawningInstance(instanceContainer); player.setRespawnPoint(new Pos(0, 45, 0)); }); // Teleport the player at spawn globalEventHandler.addListener(PlayerSpawnEvent.class, event -> { Player player = event.getPlayer(); player.teleport(new Pos(0, 45, 0)); player.setGameMode(GameMode.CREATIVE); }); // Start the server minecraftServer.start("localhost", 25565); } private static class GeneratorDemo implements ChunkGenerator { @Override public void generateChunkData(@NotNull ChunkBatch batch, int chunkX, int chunkZ) { // Set chunk blocks for (byte x = 0; x < Chunk.CHUNK_SIZE_X; x++) for (byte z = 0; z < Chunk.CHUNK_SIZE_Z; z++) { for (byte y = 0; y < 40; y++) { batch.setBlock(x, y, z, Block.STONE); } } } @Override public List getPopulators() { return null; } } }