package net.minestom.server.event; import net.minestom.server.entity.Player; import net.minestom.server.item.ItemStack; /** * Event when an item is used without clicking a block */ public class PlayerUseItemEvent extends CancellableEvent { private Player.Hand hand; private ItemStack itemStack; public PlayerUseItemEvent(Player.Hand hand, ItemStack itemStack) { this.hand = hand; this.itemStack = itemStack; } public Player.Hand getHand() { return hand; } public ItemStack getItemStack() { return itemStack; } }